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/*
* Copyright (c) 2020, Liav A. <liavalb@hotmail.co.il>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/UUID.h>
namespace Partition {
class DiskPartitionMetadata {
private:
class PartitionType {
friend class DiskPartitionMetadata;
public:
explicit PartitionType(u8 partition_type);
explicit PartitionType(Array<u8, 16> partition_type);
UUID to_uuid() const;
u8 to_byte_indicator() const;
bool is_uuid() const;
bool is_valid() const;
private:
Array<u8, 16> m_partition_type {};
bool m_partition_type_is_uuid { false };
};
public:
DiskPartitionMetadata(u64 block_offset, u64 block_limit, u8 partition_type);
DiskPartitionMetadata(u64 start_block, u64 end_block, Array<u8, 16> partition_type);
DiskPartitionMetadata(u64 block_offset, u64 block_limit, Array<u8, 16> partition_type, UUID unique_guid, u64 special_attributes);
u64 start_block() const;
u64 end_block() const;
DiskPartitionMetadata offset(u64 blocks_count) const;
Optional<u64> special_attributes() const;
PartitionType const& type() const;
const UUID& unique_guid() const;
private:
u64 m_start_block;
u64 m_end_block;
PartitionType m_type;
UUID m_unique_guid {};
u64 m_attributes { 0 };
};
}
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