1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
|
/*
* Copyright (c) 2020, Hüseyin Aslıtürk <asliturk@hotmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "CharacterMap.h"
#include <AK/StringBuilder.h>
#include <LibKeyboard/CharacterMapFile.h>
#ifndef KERNEL
# include <serenity.h>
#endif
namespace Keyboard {
#ifndef KERNEL
// The Kernel explicitly and exclusively links only this file into it.
// Thus, we cannot even include a reference to the symbol `CharacterMapFile::load_from_file`.
Optional<CharacterMap> CharacterMap::load_from_file(const String& map_name)
{
auto result = CharacterMapFile::load_from_file(map_name);
if (!result.has_value())
return {};
return CharacterMap(map_name, result.value());
}
#endif
CharacterMap::CharacterMap(const String& map_name, const CharacterMapData& map_data)
: m_character_map_data(map_data)
, m_character_map_name(map_name)
{
}
#ifndef KERNEL
int CharacterMap::set_system_map()
{
return setkeymap(m_character_map_name.characters(), m_character_map_data.map, m_character_map_data.shift_map, m_character_map_data.alt_map, m_character_map_data.altgr_map, m_character_map_data.shift_altgr_map);
}
Result<CharacterMap, OSError> CharacterMap::fetch_system_map()
{
CharacterMapData map_data;
char keymap_name[50 + 1] = { 0 };
if (getkeymap(keymap_name, sizeof(keymap_name), map_data.map, map_data.shift_map, map_data.alt_map, map_data.altgr_map, map_data.shift_altgr_map) < 0) {
return OSError(errno);
}
return CharacterMap { keymap_name, map_data };
}
#endif
u32 CharacterMap::get_char(KeyEvent event) const
{
auto modifiers = event.modifiers();
auto index = event.scancode & 0xFF; // Index is last byte of scan code.
auto caps_lock_on = event.caps_lock_on;
u32 code_point;
if (modifiers & Mod_Alt)
code_point = m_character_map_data.alt_map[index];
else if ((modifiers & Mod_Shift) && (modifiers & Mod_AltGr))
code_point = m_character_map_data.shift_altgr_map[index];
else if (modifiers & Mod_Shift)
code_point = m_character_map_data.shift_map[index];
else if (modifiers & Mod_AltGr)
code_point = m_character_map_data.altgr_map[index];
else
code_point = m_character_map_data.map[index];
if (caps_lock_on && (modifiers == 0 || modifiers == Mod_Shift)) {
if (code_point >= 'a' && code_point <= 'z')
code_point &= ~0x20;
else if (code_point >= 'A' && code_point <= 'Z')
code_point |= 0x20;
}
if (event.e0_prefix && event.key == Key_Slash) {
// If Key_Slash (scancode = 0x35) mapped to other form "/", we fix num pad key of "/" with this case.
code_point = '/';
} else if (event.e0_prefix && event.key != Key_Return) {
// Except for `keypad-/` and 'keypad-return', all e0 scan codes are not actually characters. i.e., `keypad-0` and
// `Insert` have the same scancode except for the prefix, but insert should not have a code_point.
code_point = 0;
}
return code_point;
}
void CharacterMap::set_character_map_data(CharacterMapData character_map_data)
{
m_character_map_data = character_map_data;
}
void CharacterMap::set_character_map_name(const String& character_map_name)
{
m_character_map_name = character_map_name;
}
const String& CharacterMap::character_map_name() const
{
return m_character_map_name;
}
}
|