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/*
* Copyright (c) 2021, Idan Horowitz <idan.horowitz@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibJS/Runtime/WeakSet.h>
namespace JS {
NonnullGCPtr<WeakSet> WeakSet::create(Realm& realm)
{
return realm.heap().allocate<WeakSet>(realm, *realm.intrinsics().weak_set_prototype());
}
WeakSet::WeakSet(Object& prototype)
: Object(ConstructWithPrototypeTag::Tag, prototype)
, WeakContainer(heap())
{
}
void WeakSet::remove_dead_cells(Badge<Heap>)
{
m_values.remove_all_matching([](Cell* cell) {
return cell->state() != Cell::State::Live;
});
}
}
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