1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
|
/*
* Copyright (c) 2020-2021, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2020-2021, Linus Groh <linusg@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Assertions.h>
#include <AK/BitCast.h>
#include <AK/Format.h>
#include <AK/Forward.h>
#include <AK/Function.h>
#include <AK/Result.h>
#include <AK/String.h>
#include <AK/Types.h>
#include <LibJS/Forward.h>
#include <LibJS/Runtime/BigInt.h>
#include <LibJS/Runtime/PrimitiveString.h>
#include <LibJS/Runtime/Utf16String.h>
#include <math.h>
// 2 ** 53 - 1
static constexpr double MAX_ARRAY_LIKE_INDEX = 9007199254740991.0;
// Unique bit representation of negative zero (only sign bit set)
static constexpr u64 NEGATIVE_ZERO_BITS = ((u64)1 << 63);
namespace JS {
class Value {
public:
enum class Type {
Empty,
Undefined,
Null,
Int32,
Double,
String,
Object,
Boolean,
Symbol,
Accessor,
BigInt,
};
enum class PreferredType {
Default,
String,
Number,
};
bool is_empty() const { return m_type == Type::Empty; }
bool is_undefined() const { return m_type == Type::Undefined; }
bool is_null() const { return m_type == Type::Null; }
bool is_number() const { return m_type == Type::Int32 || m_type == Type::Double; }
bool is_string() const { return m_type == Type::String; }
bool is_object() const { return m_type == Type::Object; }
bool is_boolean() const { return m_type == Type::Boolean; }
bool is_symbol() const { return m_type == Type::Symbol; }
bool is_accessor() const { return m_type == Type::Accessor; };
bool is_bigint() const { return m_type == Type::BigInt; };
bool is_nullish() const { return is_null() || is_undefined(); }
bool is_cell() const { return is_string() || is_accessor() || is_object() || is_bigint() || is_symbol(); }
ThrowCompletionOr<bool> is_array(GlobalObject&) const;
bool is_function() const;
bool is_constructor() const;
ThrowCompletionOr<bool> is_regexp(GlobalObject&) const;
bool is_nan() const
{
if (type() == Type::Int32)
return false;
return is_number() && __builtin_isnan(as_double());
}
bool is_infinity() const
{
if (type() == Type::Int32)
return false;
return is_number() && __builtin_isinf(as_double());
}
bool is_positive_infinity() const
{
if (type() == Type::Int32)
return false;
return is_number() && __builtin_isinf_sign(as_double()) > 0;
}
bool is_negative_infinity() const
{
if (type() == Type::Int32)
return false;
return is_number() && __builtin_isinf_sign(as_double()) < 0;
}
bool is_positive_zero() const
{
if (type() == Type::Int32)
return as_i32() == 0;
return is_number() && bit_cast<u64>(as_double()) == 0;
}
bool is_negative_zero() const
{
if (type() == Type::Int32)
return false;
return is_number() && bit_cast<u64>(as_double()) == NEGATIVE_ZERO_BITS;
}
bool is_integral_number() const
{
if (type() == Type::Int32)
return true;
return is_finite_number() && trunc(as_double()) == as_double();
}
bool is_finite_number() const
{
if (type() == Type::Int32)
return true;
if (!is_number())
return false;
auto number = as_double();
return !__builtin_isnan(number) && !__builtin_isinf(number);
}
Value()
: m_type(Type::Empty)
{
}
explicit Value(bool value)
: m_type(Type::Boolean)
{
m_value.as_bool = value;
}
explicit Value(double value)
{
bool is_negative_zero = bit_cast<u64>(value) == NEGATIVE_ZERO_BITS;
if (value >= NumericLimits<i32>::min() && value <= NumericLimits<i32>::max() && trunc(value) == value && !is_negative_zero) {
m_type = Type::Int32;
m_value.as_i32 = static_cast<i32>(value);
} else {
m_type = Type::Double;
m_value.as_double = value;
}
}
explicit Value(unsigned long value)
{
if (value > NumericLimits<i32>::max()) {
m_value.as_double = static_cast<double>(value);
m_type = Type::Double;
} else {
m_value.as_i32 = static_cast<i32>(value);
m_type = Type::Int32;
}
}
explicit Value(unsigned value)
{
if (value > NumericLimits<i32>::max()) {
m_value.as_double = static_cast<double>(value);
m_type = Type::Double;
} else {
m_value.as_i32 = static_cast<i32>(value);
m_type = Type::Int32;
}
}
explicit Value(i32 value)
: m_type(Type::Int32)
{
m_value.as_i32 = value;
}
Value(const Object* object)
: m_type(object ? Type::Object : Type::Null)
{
m_value.as_object = const_cast<Object*>(object);
}
Value(const PrimitiveString* string)
: m_type(Type::String)
{
m_value.as_string = const_cast<PrimitiveString*>(string);
}
Value(const Symbol* symbol)
: m_type(Type::Symbol)
{
m_value.as_symbol = const_cast<Symbol*>(symbol);
}
Value(const Accessor* accessor)
: m_type(Type::Accessor)
{
m_value.as_accessor = const_cast<Accessor*>(accessor);
}
Value(const BigInt* bigint)
: m_type(Type::BigInt)
{
m_value.as_bigint = const_cast<BigInt*>(bigint);
}
explicit Value(Type type)
: m_type(type)
{
}
Type type() const { return m_type; }
double as_double() const
{
VERIFY(is_number());
if (m_type == Type::Int32)
return m_value.as_i32;
return m_value.as_double;
}
bool as_bool() const
{
VERIFY(type() == Type::Boolean);
return m_value.as_bool;
}
Object& as_object()
{
VERIFY(type() == Type::Object);
return *m_value.as_object;
}
const Object& as_object() const
{
VERIFY(type() == Type::Object);
return *m_value.as_object;
}
PrimitiveString& as_string()
{
VERIFY(is_string());
return *m_value.as_string;
}
const PrimitiveString& as_string() const
{
VERIFY(is_string());
return *m_value.as_string;
}
Symbol& as_symbol()
{
VERIFY(is_symbol());
return *m_value.as_symbol;
}
const Symbol& as_symbol() const
{
VERIFY(is_symbol());
return *m_value.as_symbol;
}
Cell& as_cell()
{
VERIFY(is_cell());
return *m_value.as_cell;
}
Accessor& as_accessor()
{
VERIFY(is_accessor());
return *m_value.as_accessor;
}
BigInt& as_bigint()
{
VERIFY(is_bigint());
return *m_value.as_bigint;
}
Array& as_array();
FunctionObject& as_function();
FunctionObject const& as_function() const;
// FIXME: These two conversions are wrong for JS, and seem likely to be footguns
i32 as_i32() const
{
if (m_type == Type::Int32)
return m_value.as_i32;
return static_cast<i32>(as_double());
}
u32 as_u32() const
{
if (m_type == Type::Int32 && m_value.as_i32 >= 0)
return m_value.as_i32;
VERIFY(as_double() >= 0);
return (u32)min(as_double(), (double)NumericLimits<u32>::max());
}
u64 encoded() const { return m_value.encoded; }
ThrowCompletionOr<String> to_string(GlobalObject&) const;
ThrowCompletionOr<Utf16String> to_utf16_string(GlobalObject&) const;
ThrowCompletionOr<PrimitiveString*> to_primitive_string(GlobalObject&);
ThrowCompletionOr<Value> to_primitive(GlobalObject&, PreferredType preferred_type = PreferredType::Default) const;
ThrowCompletionOr<Object*> to_object(GlobalObject&) const;
ThrowCompletionOr<Value> to_numeric(GlobalObject&) const;
ThrowCompletionOr<Value> to_number(GlobalObject&) const;
ThrowCompletionOr<BigInt*> to_bigint(GlobalObject&) const;
ThrowCompletionOr<i64> to_bigint_int64(GlobalObject&) const;
ThrowCompletionOr<u64> to_bigint_uint64(GlobalObject&) const;
ThrowCompletionOr<double> to_double(GlobalObject&) const;
ThrowCompletionOr<StringOrSymbol> to_property_key(GlobalObject&) const;
ThrowCompletionOr<i32> to_i32(GlobalObject& global_object) const;
u32 to_u32(GlobalObject&) const;
i16 to_i16(GlobalObject&) const;
u16 to_u16(GlobalObject&) const;
i8 to_i8(GlobalObject&) const;
u8 to_u8(GlobalObject&) const;
u8 to_u8_clamp(GlobalObject&) const;
size_t to_length(GlobalObject&) const;
size_t to_index(GlobalObject&) const;
double to_integer_or_infinity(GlobalObject&) const;
bool to_boolean() const;
Value get(GlobalObject&, PropertyName const&) const;
ThrowCompletionOr<FunctionObject*> get_method(GlobalObject&, PropertyName const&) const;
String to_string_without_side_effects() const;
Value value_or(Value fallback) const
{
if (is_empty())
return fallback;
return *this;
}
String typeof() const;
bool operator==(Value const&) const;
template<typename... Args>
[[nodiscard]] ALWAYS_INLINE ThrowCompletionOr<Value> invoke(GlobalObject& global_object, PropertyName const& property_name, Args... args);
private:
Type m_type { Type::Empty };
[[nodiscard]] ThrowCompletionOr<Value> invoke_internal(GlobalObject& global_object, PropertyName const&, Optional<MarkedValueList> arguments);
ThrowCompletionOr<i32> to_i32_slow_case(GlobalObject&) const;
union {
bool as_bool;
i32 as_i32;
double as_double;
PrimitiveString* as_string;
Symbol* as_symbol;
Object* as_object;
Cell* as_cell;
Accessor* as_accessor;
BigInt* as_bigint;
u64 encoded;
} m_value { .encoded = 0 };
};
inline Value js_undefined()
{
return Value(Value::Type::Undefined);
}
inline Value js_null()
{
return Value(Value::Type::Null);
}
inline Value js_nan()
{
return Value(NAN);
}
inline Value js_infinity()
{
return Value(INFINITY);
}
inline Value js_negative_infinity()
{
return Value(-INFINITY);
}
inline void Cell::Visitor::visit(Value value)
{
if (value.is_cell())
visit_impl(value.as_cell());
}
Value greater_than(GlobalObject&, Value lhs, Value rhs);
Value greater_than_equals(GlobalObject&, Value lhs, Value rhs);
Value less_than(GlobalObject&, Value lhs, Value rhs);
Value less_than_equals(GlobalObject&, Value lhs, Value rhs);
Value bitwise_and(GlobalObject&, Value lhs, Value rhs);
Value bitwise_or(GlobalObject&, Value lhs, Value rhs);
Value bitwise_xor(GlobalObject&, Value lhs, Value rhs);
Value bitwise_not(GlobalObject&, Value);
Value unary_plus(GlobalObject&, Value);
Value unary_minus(GlobalObject&, Value);
Value left_shift(GlobalObject&, Value lhs, Value rhs);
Value right_shift(GlobalObject&, Value lhs, Value rhs);
Value unsigned_right_shift(GlobalObject&, Value lhs, Value rhs);
Value add(GlobalObject&, Value lhs, Value rhs);
Value sub(GlobalObject&, Value lhs, Value rhs);
Value mul(GlobalObject&, Value lhs, Value rhs);
Value div(GlobalObject&, Value lhs, Value rhs);
Value mod(GlobalObject&, Value lhs, Value rhs);
Value exp(GlobalObject&, Value lhs, Value rhs);
Value in(GlobalObject&, Value lhs, Value rhs);
Value instance_of(GlobalObject&, Value lhs, Value rhs);
Value ordinary_has_instance(GlobalObject&, Value lhs, Value rhs);
bool is_loosely_equal(GlobalObject&, Value lhs, Value rhs);
bool is_strictly_equal(Value lhs, Value rhs);
bool same_value(Value lhs, Value rhs);
bool same_value_zero(Value lhs, Value rhs);
bool same_value_non_numeric(Value lhs, Value rhs);
TriState is_less_than(GlobalObject&, bool left_first, Value lhs, Value rhs);
inline bool Value::operator==(Value const& value) const { return same_value(*this, value); }
struct ValueTraits : public Traits<Value> {
static unsigned hash(Value value)
{
VERIFY(!value.is_empty());
if (value.is_string())
return value.as_string().string().hash();
if (value.is_bigint())
return value.as_bigint().big_integer().hash();
if (value.is_negative_zero())
value = Value(0);
return u64_hash(value.encoded()); // FIXME: Is this the best way to hash pointers, doubles & ints?
}
static bool equals(const Value a, const Value b)
{
return same_value_zero(a, b);
}
};
}
namespace AK {
template<>
struct Formatter<JS::Value> : Formatter<StringView> {
void format(FormatBuilder& builder, const JS::Value& value)
{
Formatter<StringView>::format(builder, value.is_empty() ? "<empty>" : value.to_string_without_side_effects());
}
};
}
|