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/*
* Copyright (c) 2020-2023, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2020-2023, Linus Groh <linusg@serenityos.org>
* Copyright (c) 2021-2022, David Tuin <davidot@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/DeprecatedFlyString.h>
#include <AK/Function.h>
#include <AK/HashMap.h>
#include <AK/RefCounted.h>
#include <AK/StackInfo.h>
#include <AK/Variant.h>
#include <LibJS/Heap/Heap.h>
#include <LibJS/Heap/MarkedVector.h>
#include <LibJS/Runtime/CommonPropertyNames.h>
#include <LibJS/Runtime/Completion.h>
#include <LibJS/Runtime/Error.h>
#include <LibJS/Runtime/ErrorTypes.h>
#include <LibJS/Runtime/ExecutionContext.h>
#include <LibJS/Runtime/Iterator.h>
#include <LibJS/Runtime/Promise.h>
#include <LibJS/Runtime/Value.h>
namespace JS {
class Identifier;
struct BindingPattern;
class VM : public RefCounted<VM> {
public:
struct CustomData {
virtual ~CustomData() = default;
virtual void spin_event_loop_until(Function<bool()> goal_condition) = 0;
};
static ErrorOr<NonnullRefPtr<VM>> create(OwnPtr<CustomData> = {});
~VM() = default;
Heap& heap() { return m_heap; }
Heap const& heap() const { return m_heap; }
Interpreter& interpreter();
Interpreter* interpreter_if_exists();
void push_interpreter(Interpreter&);
void pop_interpreter(Interpreter&);
void dump_backtrace() const;
class InterpreterExecutionScope {
public:
InterpreterExecutionScope(Interpreter&);
~InterpreterExecutionScope();
Interpreter& interpreter() { return m_interpreter; }
private:
Interpreter& m_interpreter;
};
void gather_roots(HashTable<Cell*>&);
#define __JS_ENUMERATE(SymbolName, snake_name) \
Symbol* well_known_symbol_##snake_name() const \
{ \
return m_well_known_symbols.snake_name; \
}
JS_ENUMERATE_WELL_KNOWN_SYMBOLS
#undef __JS_ENUMERATE
HashMap<String, GCPtr<PrimitiveString>>& string_cache()
{
return m_string_cache;
}
HashMap<DeprecatedString, GCPtr<PrimitiveString>>& deprecated_string_cache()
{
return m_deprecated_string_cache;
}
PrimitiveString& empty_string() { return *m_empty_string; }
PrimitiveString& single_ascii_character_string(u8 character)
{
VERIFY(character < 0x80);
return *m_single_ascii_character_strings[character];
}
// This represents the list of errors from ErrorTypes.h whose messages are used in contexts which
// must not fail to allocate when they are used. For example, we cannot allocate when we raise an
// out-of-memory error, thus we pre-allocate that error string at VM creation time.
enum class ErrorMessage {
OutOfMemory,
// Keep this last:
__Count,
};
String const& error_message(ErrorMessage) const;
bool did_reach_stack_space_limit() const
{
// Address sanitizer (ASAN) used to check for more space but
// currently we can't detect the stack size with it enabled.
return m_stack_info.size_free() < 32 * KiB;
}
void push_execution_context(ExecutionContext& context)
{
m_execution_context_stack.append(&context);
}
// TODO: Rename this function instead of providing a second argument, now that the global object is no longer passed in.
struct CheckStackSpaceLimitTag { };
ThrowCompletionOr<void> push_execution_context(ExecutionContext& context, CheckStackSpaceLimitTag)
{
// Ensure we got some stack space left, so the next function call doesn't kill us.
if (did_reach_stack_space_limit())
return throw_completion<InternalError>(ErrorType::CallStackSizeExceeded);
m_execution_context_stack.append(&context);
return {};
}
void pop_execution_context()
{
m_execution_context_stack.take_last();
if (m_execution_context_stack.is_empty() && on_call_stack_emptied)
on_call_stack_emptied();
}
// https://tc39.es/ecma262/#running-execution-context
// At any point in time, there is at most one execution context per agent that is actually executing code.
// This is known as the agent's running execution context.
ExecutionContext& running_execution_context() { return *m_execution_context_stack.last(); }
ExecutionContext const& running_execution_context() const { return *m_execution_context_stack.last(); }
// https://tc39.es/ecma262/#execution-context-stack
// The execution context stack is used to track execution contexts.
Vector<ExecutionContext*> const& execution_context_stack() const { return m_execution_context_stack; }
Vector<ExecutionContext*>& execution_context_stack() { return m_execution_context_stack; }
Environment const* lexical_environment() const { return running_execution_context().lexical_environment; }
Environment* lexical_environment() { return running_execution_context().lexical_environment; }
Environment const* variable_environment() const { return running_execution_context().variable_environment; }
Environment* variable_environment() { return running_execution_context().variable_environment; }
// https://tc39.es/ecma262/#current-realm
// The value of the Realm component of the running execution context is also called the current Realm Record.
Realm const* current_realm() const { return running_execution_context().realm; }
Realm* current_realm() { return running_execution_context().realm; }
// https://tc39.es/ecma262/#active-function-object
// The value of the Function component of the running execution context is also called the active function object.
FunctionObject const* active_function_object() const { return running_execution_context().function; }
FunctionObject* active_function_object() { return running_execution_context().function; }
bool in_strict_mode() const;
size_t argument_count() const
{
if (m_execution_context_stack.is_empty())
return 0;
return running_execution_context().arguments.size();
}
Value argument(size_t index) const
{
if (m_execution_context_stack.is_empty())
return {};
auto& arguments = running_execution_context().arguments;
return index < arguments.size() ? arguments[index] : js_undefined();
}
Value this_value() const
{
VERIFY(!m_execution_context_stack.is_empty());
return running_execution_context().this_value;
}
ThrowCompletionOr<Value> resolve_this_binding();
StackInfo const& stack_info() const { return m_stack_info; };
HashMap<String, NonnullGCPtr<Symbol>> const& global_symbol_registry() const { return m_global_symbol_registry; }
HashMap<String, NonnullGCPtr<Symbol>>& global_symbol_registry() { return m_global_symbol_registry; }
u32 execution_generation() const { return m_execution_generation; }
void finish_execution_generation() { ++m_execution_generation; }
ThrowCompletionOr<Reference> resolve_binding(DeprecatedFlyString const&, Environment* = nullptr);
ThrowCompletionOr<Reference> get_identifier_reference(Environment*, DeprecatedFlyString, bool strict, size_t hops = 0);
// 5.2.3.2 Throw an Exception, https://tc39.es/ecma262/#sec-throw-an-exception
template<typename T, typename... Args>
Completion throw_completion(Args&&... args)
{
auto& realm = *current_realm();
auto completion = T::create(realm, forward<Args>(args)...);
if constexpr (IsSame<decltype(completion), ThrowCompletionOr<NonnullGCPtr<T>>>)
return JS::throw_completion(MUST_OR_THROW_OOM(completion));
else
return JS::throw_completion(completion);
}
template<typename T, typename... Args>
Completion throw_completion(ErrorType type, Args&&... args)
{
return throw_completion<T>(DeprecatedString::formatted(type.message(), forward<Args>(args)...));
}
Value get_new_target();
Object& get_global_object();
CommonPropertyNames names;
void run_queued_promise_jobs();
void enqueue_promise_job(Function<ThrowCompletionOr<Value>()> job, Realm*);
void run_queued_finalization_registry_cleanup_jobs();
void enqueue_finalization_registry_cleanup_job(FinalizationRegistry&);
void promise_rejection_tracker(Promise&, Promise::RejectionOperation) const;
Function<void()> on_call_stack_emptied;
Function<void(Promise&)> on_promise_unhandled_rejection;
Function<void(Promise&)> on_promise_rejection_handled;
CustomData* custom_data() { return m_custom_data; }
ThrowCompletionOr<void> destructuring_assignment_evaluation(NonnullRefPtr<BindingPattern const> const& target, Value value);
ThrowCompletionOr<void> binding_initialization(DeprecatedFlyString const& target, Value value, Environment* environment);
ThrowCompletionOr<void> binding_initialization(NonnullRefPtr<BindingPattern const> const& target, Value value, Environment* environment);
ThrowCompletionOr<Value> named_evaluation_if_anonymous_function(ASTNode const& expression, DeprecatedFlyString const& name);
void save_execution_context_stack();
void restore_execution_context_stack();
// Do not call this method unless you are sure this is the only and first module to be loaded in this vm.
ThrowCompletionOr<void> link_and_eval_module(Badge<Interpreter>, SourceTextModule& module);
ScriptOrModule get_active_script_or_module() const;
Function<ThrowCompletionOr<NonnullGCPtr<Module>>(ScriptOrModule, ModuleRequest const&)> host_resolve_imported_module;
Function<ThrowCompletionOr<void>(ScriptOrModule, ModuleRequest, PromiseCapability const&)> host_import_module_dynamically;
Function<void(ScriptOrModule, ModuleRequest const&, PromiseCapability const&, Promise*)> host_finish_dynamic_import;
Function<HashMap<PropertyKey, Value>(SourceTextModule const&)> host_get_import_meta_properties;
Function<void(Object*, SourceTextModule const&)> host_finalize_import_meta;
Function<Vector<DeprecatedString>()> host_get_supported_import_assertions;
void enable_default_host_import_module_dynamically_hook();
Function<void(Promise&, Promise::RejectionOperation)> host_promise_rejection_tracker;
Function<ThrowCompletionOr<Value>(JobCallback&, Value, MarkedVector<Value>)> host_call_job_callback;
Function<void(FinalizationRegistry&)> host_enqueue_finalization_registry_cleanup_job;
Function<void(Function<ThrowCompletionOr<Value>()>, Realm*)> host_enqueue_promise_job;
Function<JobCallback(FunctionObject&)> host_make_job_callback;
Function<ThrowCompletionOr<void>(Realm&)> host_ensure_can_compile_strings;
Function<ThrowCompletionOr<void>(Object&)> host_ensure_can_add_private_element;
private:
using ErrorMessages = AK::Array<String, to_underlying(ErrorMessage::__Count)>;
struct WellKnownSymbols {
#define __JS_ENUMERATE(SymbolName, snake_name) \
GCPtr<Symbol> snake_name;
JS_ENUMERATE_WELL_KNOWN_SYMBOLS
#undef __JS_ENUMERATE
};
VM(OwnPtr<CustomData>, ErrorMessages);
ThrowCompletionOr<void> property_binding_initialization(BindingPattern const& binding, Value value, Environment* environment);
ThrowCompletionOr<void> iterator_binding_initialization(BindingPattern const& binding, Iterator& iterator_record, Environment* environment);
ThrowCompletionOr<NonnullGCPtr<Module>> resolve_imported_module(ScriptOrModule referencing_script_or_module, ModuleRequest const& module_request);
ThrowCompletionOr<void> link_and_eval_module(Module& module);
ThrowCompletionOr<void> import_module_dynamically(ScriptOrModule referencing_script_or_module, ModuleRequest module_request, PromiseCapability const& promise_capability);
void finish_dynamic_import(ScriptOrModule referencing_script_or_module, ModuleRequest module_request, PromiseCapability const& promise_capability, Promise* inner_promise);
void set_well_known_symbols(WellKnownSymbols well_known_symbols) { m_well_known_symbols = move(well_known_symbols); }
HashMap<String, GCPtr<PrimitiveString>> m_string_cache;
HashMap<DeprecatedString, GCPtr<PrimitiveString>> m_deprecated_string_cache;
Heap m_heap;
Vector<Interpreter*> m_interpreters;
Vector<ExecutionContext*> m_execution_context_stack;
Vector<Vector<ExecutionContext*>> m_saved_execution_context_stacks;
StackInfo m_stack_info;
// GlobalSymbolRegistry, https://tc39.es/ecma262/#table-globalsymbolregistry-record-fields
HashMap<String, NonnullGCPtr<Symbol>> m_global_symbol_registry;
Vector<Function<ThrowCompletionOr<Value>()>> m_promise_jobs;
Vector<GCPtr<FinalizationRegistry>> m_finalization_registry_cleanup_jobs;
GCPtr<PrimitiveString> m_empty_string;
GCPtr<PrimitiveString> m_single_ascii_character_strings[128] {};
ErrorMessages m_error_messages;
struct StoredModule {
ScriptOrModule referencing_script_or_module;
DeprecatedString filename;
DeprecatedString type;
Handle<Module> module;
bool has_once_started_linking { false };
};
StoredModule* get_stored_module(ScriptOrModule const& script_or_module, DeprecatedString const& filename, DeprecatedString const& type);
Vector<StoredModule> m_loaded_modules;
WellKnownSymbols m_well_known_symbols;
u32 m_execution_generation { 0 };
OwnPtr<CustomData> m_custom_data;
};
ALWAYS_INLINE Heap& Cell::heap() const
{
return HeapBlock::from_cell(this)->heap();
}
ALWAYS_INLINE VM& Cell::vm() const
{
return heap().vm();
}
}
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