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/*
* Copyright (c) 2020, Matthew Olsson <mattco@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Runtime/Object.h>
#include <LibJS/Runtime/Symbol.h>
namespace JS {
class SymbolObject : public Object {
JS_OBJECT(SymbolObject, Object);
public:
static SymbolObject* create(GlobalObject&, Symbol&);
SymbolObject(Symbol&, Object& prototype);
virtual ~SymbolObject() override;
Symbol& primitive_symbol() { return m_symbol; }
const Symbol& primitive_symbol() const { return m_symbol; }
String description() const { return m_symbol.description(); }
bool is_global() const { return m_symbol.is_global(); }
private:
virtual void visit_edges(Visitor&) override;
Symbol& m_symbol;
};
}
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