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path: root/Userland/Libraries/LibJS/Runtime/SymbolObject.cpp
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/*
 * Copyright (c) 2020, Matthew Olsson <matthewcolsson@gmail.com>
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 * 1. Redistributions of source code must retain the above copyright notice, this
 *    list of conditions and the following disclaimer.
 *
 * 2. Redistributions in binary form must reproduce the above copyright notice,
 *    this list of conditions and the following disclaimer in the documentation
 *    and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include <LibJS/Heap/Heap.h>
#include <LibJS/Runtime/GlobalObject.h>
#include <LibJS/Runtime/Symbol.h>
#include <LibJS/Runtime/SymbolObject.h>
#include <LibJS/Runtime/SymbolPrototype.h>
#include <LibJS/Runtime/Value.h>

namespace JS {

SymbolObject* SymbolObject::create(GlobalObject& global_object, Symbol& primitive_symbol)
{
    return global_object.heap().allocate<SymbolObject>(global_object, primitive_symbol, *global_object.symbol_prototype());
}

SymbolObject::SymbolObject(Symbol& symbol, Object& prototype)
    : Object(prototype)
    , m_symbol(symbol)
{
}

SymbolObject::~SymbolObject()
{
}

void SymbolObject::visit_edges(Cell::Visitor& visitor)
{
    Object::visit_edges(visitor);
    visitor.visit(&m_symbol);
}

}