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/*
* Copyright (c) 2020, Matthew Olsson <mattco@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibJS/Heap/Heap.h>
#include <LibJS/Runtime/Symbol.h>
#include <LibJS/Runtime/VM.h>
namespace JS {
Symbol::Symbol(Optional<String> description, bool is_global)
: m_description(move(description))
, m_is_global(is_global)
{
}
Symbol* js_symbol(Heap& heap, Optional<String> description, bool is_global)
{
return heap.allocate_without_realm<Symbol>(move(description), is_global);
}
Symbol* js_symbol(VM& vm, Optional<String> description, bool is_global)
{
return js_symbol(vm.heap(), move(description), is_global);
}
}
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