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/*
* Copyright (c) 2021, Idan Horowitz <idan.horowitz@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/HashTable.h>
#include <LibJS/Runtime/Object.h>
#include <LibJS/Runtime/Set.h>
namespace JS {
class SetIterator final : public Object {
JS_OBJECT(SetIterator, Object);
public:
static SetIterator* create(Realm&, Set& set, Object::PropertyKind iteration_kind);
virtual ~SetIterator() override = default;
Set& set() const { return m_set; }
bool done() const { return m_done; }
Object::PropertyKind iteration_kind() const { return m_iteration_kind; }
private:
friend class SetIteratorPrototype;
explicit SetIterator(Set& set, Object::PropertyKind iteration_kind, Object& prototype);
virtual void visit_edges(Cell::Visitor&) override;
Set& m_set;
bool m_done { false };
Object::PropertyKind m_iteration_kind;
Map::ConstIterator m_iterator;
};
}
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