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/*
 * Copyright (c) 2021, Idan Horowitz <idan.horowitz@serenityos.org>
 *
 * SPDX-License-Identifier: BSD-2-Clause
 */

#pragma once

#include <LibJS/Runtime/GlobalObject.h>
#include <LibJS/Runtime/Map.h>
#include <LibJS/Runtime/Object.h>
#include <LibJS/Runtime/Value.h>

namespace JS {

class Set : public Object {
    JS_OBJECT(Set, Object);

public:
    static Set* create(GlobalObject&);

    explicit Set(Object& prototype);
    virtual ~Set() override;

    // NOTE: Unlike what the spec says, we implement Sets using an underlying map,
    //       so all the functions below do not directly implement the operations as
    //       defined by the specification.

    void set_clear() { m_values.map_clear(); }
    bool set_remove(Value const& value) { return m_values.map_remove(value); }
    bool set_has(Value const& key) const { return m_values.map_has(key); }
    void set_add(Value const& key) { m_values.map_set(key, js_undefined()); }
    size_t set_size() const { return m_values.map_size(); }

    auto begin() const { return m_values.begin(); }
    auto begin() { return m_values.begin(); }
    auto end() const { return m_values.end(); }

private:
    virtual void visit_edges(Visitor& visitor) override;

    Map m_values;
};

}