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/*
* Copyright (c) 2021, Linus Groh <mail@linusgroh.de>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Runtime/GlobalObject.h>
#include <LibJS/Runtime/JobCallback.h>
#include <LibJS/Runtime/VM.h>
namespace JS {
// 27.2.1.1 PromiseCapability Records, https://tc39.es/ecma262/#sec-promisecapability-records
struct PromiseCapability {
Object* promise;
Function* resolve;
Function* reject;
};
// 27.2.1.5 NewPromiseCapability, https://tc39.es/ecma262/#sec-newpromisecapability
PromiseCapability new_promise_capability(GlobalObject& global_object, Value constructor);
// https://tc39.es/ecma262/#sec-promisereaction-records
class PromiseReaction final : public Cell {
public:
enum class Type {
Fulfill,
Reject,
};
static PromiseReaction* create(VM& vm, Type type, Optional<PromiseCapability> capability, Optional<JobCallback> handler)
{
return vm.heap().allocate_without_global_object<PromiseReaction>(type, capability, handler);
}
PromiseReaction(Type type, Optional<PromiseCapability> capability, Optional<JobCallback> handler);
virtual ~PromiseReaction() = default;
Type type() const { return m_type; }
const Optional<PromiseCapability>& capability() const { return m_capability; }
const Optional<JobCallback>& handler() const { return m_handler; }
private:
virtual const char* class_name() const override { return "PromiseReaction"; }
virtual void visit_edges(Visitor&) override;
Type m_type;
Optional<PromiseCapability> m_capability;
Optional<JobCallback> m_handler;
};
}
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