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/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Runtime/Object.h>
namespace JS {
class NumberObject : public Object {
JS_OBJECT(NumberObject, Object);
public:
static NumberObject* create(Realm&, double);
NumberObject(double, Object& prototype);
virtual ~NumberObject() override = default;
double number() const { return m_value; }
private:
double m_value { 0 };
};
}
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