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/*
* Copyright (c) 2021, Idan Horowitz <idan.horowitz@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Concepts.h>
#include <AK/HashMap.h>
#include <AK/RedBlackTree.h>
#include <LibJS/Runtime/GlobalObject.h>
#include <LibJS/Runtime/Object.h>
#include <LibJS/Runtime/Value.h>
#include <LibJS/Runtime/ValueTraits.h>
namespace JS {
class Map : public Object {
JS_OBJECT(Map, Object);
// NOTE: This awkwardness is due to Set using a Map internally.
friend class Set;
public:
static Map* create(Realm&);
virtual ~Map() override = default;
void map_clear();
bool map_remove(Value const&);
Optional<Value> map_get(Value const&) const;
bool map_has(Value const&) const;
void map_set(Value const&, Value);
size_t map_size() const;
struct EndIterator {
};
template<bool IsConst>
struct IteratorImpl {
bool is_end() const
{
return m_map.m_keys.begin_from(m_index).is_end()
&& m_map.m_keys.find_smallest_not_below_iterator(m_index).is_end();
}
IteratorImpl& operator++()
{
++m_index;
return *this;
}
decltype(auto) operator*()
{
ensure_next_element();
return *m_map.m_entries.find(*m_map.m_keys.begin_from(m_index));
}
decltype(auto) operator*() const
{
ensure_next_element();
return *m_map.m_entries.find(*m_map.m_keys.begin_from(m_index));
}
bool operator==(IteratorImpl const& other) const { return m_index == other.m_index && &m_map == &other.m_map; }
bool operator==(EndIterator const&) const { return is_end(); }
private:
friend class Map;
IteratorImpl(Map const& map) requires(IsConst)
: m_map(map)
{
ensure_index();
}
IteratorImpl(Map& map) requires(!IsConst)
: m_map(map)
{
ensure_index();
}
void ensure_index() const
{
if (m_map.m_keys.is_empty())
m_index = m_map.m_next_insertion_id;
else
m_index = m_map.m_keys.begin().key();
}
void ensure_next_element() const
{
if (auto it = m_map.m_keys.find_smallest_not_below_iterator(m_index); it.is_end())
m_index = m_map.m_next_insertion_id;
else
m_index = it.key();
}
Conditional<IsConst, Map const&, Map&> m_map;
mutable size_t m_index { 0 };
};
using Iterator = IteratorImpl<false>;
using ConstIterator = IteratorImpl<true>;
ConstIterator begin() const { return { *this }; }
Iterator begin() { return { *this }; }
EndIterator end() const { return {}; }
private:
explicit Map(Object& prototype);
virtual void visit_edges(Visitor& visitor) override;
size_t m_next_insertion_id { 0 };
RedBlackTree<size_t, Value> m_keys;
HashMap<Value, Value, ValueTraits> m_entries;
};
}
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