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/*
* Copyright (c) 2021-2022, Tim Flynn <trflynn89@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Array.h>
#include <AK/Optional.h>
#include <AK/String.h>
#include <LibJS/Runtime/Intl/AbstractOperations.h>
#include <LibJS/Runtime/Intl/MathematicalValue.h>
#include <LibJS/Runtime/Object.h>
#include <LibUnicode/Locale.h>
#include <LibUnicode/NumberFormat.h>
namespace JS::Intl {
class NumberFormatBase : public Object {
JS_OBJECT(NumberFormatBase, Object);
public:
enum class RoundingType {
Invalid,
SignificantDigits,
FractionDigits,
MorePrecision,
LessPrecision,
};
enum class RoundingMode {
Invalid,
Ceil,
Expand,
Floor,
HalfCeil,
HalfEven,
HalfExpand,
HalfFloor,
HalfTrunc,
Trunc,
};
enum class UnsignedRoundingMode {
HalfEven,
HalfInfinity,
HalfZero,
Infinity,
Zero,
};
enum class TrailingZeroDisplay {
Invalid,
Auto,
StripIfInteger,
};
NumberFormatBase(Object& prototype);
virtual ~NumberFormatBase() override = default;
String const& locale() const { return m_locale; }
void set_locale(String locale) { m_locale = move(locale); }
String const& data_locale() const { return m_data_locale; }
void set_data_locale(String data_locale) { m_data_locale = move(data_locale); }
int min_integer_digits() const { return m_min_integer_digits; }
void set_min_integer_digits(int min_integer_digits) { m_min_integer_digits = min_integer_digits; }
bool has_min_fraction_digits() const { return m_min_fraction_digits.has_value(); }
int min_fraction_digits() const { return *m_min_fraction_digits; }
void set_min_fraction_digits(int min_fraction_digits) { m_min_fraction_digits = min_fraction_digits; }
bool has_max_fraction_digits() const { return m_max_fraction_digits.has_value(); }
int max_fraction_digits() const { return *m_max_fraction_digits; }
void set_max_fraction_digits(int max_fraction_digits) { m_max_fraction_digits = max_fraction_digits; }
bool has_min_significant_digits() const { return m_min_significant_digits.has_value(); }
int min_significant_digits() const { return *m_min_significant_digits; }
void set_min_significant_digits(int min_significant_digits) { m_min_significant_digits = min_significant_digits; }
bool has_max_significant_digits() const { return m_max_significant_digits.has_value(); }
int max_significant_digits() const { return *m_max_significant_digits; }
void set_max_significant_digits(int max_significant_digits) { m_max_significant_digits = max_significant_digits; }
RoundingType rounding_type() const { return m_rounding_type; }
StringView rounding_type_string() const;
void set_rounding_type(RoundingType rounding_type) { m_rounding_type = rounding_type; }
RoundingMode rounding_mode() const { return m_rounding_mode; }
StringView rounding_mode_string() const;
void set_rounding_mode(StringView rounding_mode);
int rounding_increment() const { return m_rounding_increment; }
void set_rounding_increment(int rounding_increment) { m_rounding_increment = rounding_increment; }
TrailingZeroDisplay trailing_zero_display() const { return m_trailing_zero_display; }
StringView trailing_zero_display_string() const;
void set_trailing_zero_display(StringView trailing_zero_display);
private:
String m_locale; // [[Locale]]
String m_data_locale; // [[DataLocale]]
int m_min_integer_digits { 0 }; // [[MinimumIntegerDigits]]
Optional<int> m_min_fraction_digits {}; // [[MinimumFractionDigits]]
Optional<int> m_max_fraction_digits {}; // [[MaximumFractionDigits]]
Optional<int> m_min_significant_digits {}; // [[MinimumSignificantDigits]]
Optional<int> m_max_significant_digits {}; // [[MaximumSignificantDigits]]
RoundingType m_rounding_type { RoundingType::Invalid }; // [[RoundingType]]
RoundingMode m_rounding_mode { RoundingMode::Invalid }; // [[RoundingMode]]
int m_rounding_increment { 1 }; // [[RoundingIncrement]]
TrailingZeroDisplay m_trailing_zero_display { TrailingZeroDisplay::Invalid }; // [[TrailingZeroDisplay]]
};
class NumberFormat final : public NumberFormatBase {
JS_OBJECT(NumberFormat, NumberFormatBase);
public:
enum class Style {
Invalid,
Decimal,
Percent,
Currency,
Unit,
};
enum class CurrencyDisplay {
Code,
Symbol,
NarrowSymbol,
Name,
};
enum class CurrencySign {
Standard,
Accounting,
};
enum class Notation {
Invalid,
Standard,
Scientific,
Engineering,
Compact,
};
enum class CompactDisplay {
Short,
Long,
};
enum class SignDisplay {
Invalid,
Auto,
Never,
Always,
ExceptZero,
Negative,
};
enum class UseGrouping {
Invalid,
Always,
Auto,
Min2,
False,
};
static constexpr auto relevant_extension_keys()
{
// 15.2.3 Internal slots, https://tc39.es/ecma402/#sec-intl.numberformat-internal-slots
// The value of the [[RelevantExtensionKeys]] internal slot is « "nu" ».
return AK::Array { "nu"sv };
}
NumberFormat(Object& prototype);
virtual ~NumberFormat() override = default;
String const& numbering_system() const { return m_numbering_system; }
void set_numbering_system(String numbering_system) { m_numbering_system = move(numbering_system); }
Style style() const { return m_style; }
StringView style_string() const;
void set_style(StringView style);
bool has_currency() const { return m_currency.has_value(); }
String const& currency() const { return m_currency.value(); }
void set_currency(String currency) { m_currency = move(currency); }
bool has_currency_display() const { return m_currency_display.has_value(); }
CurrencyDisplay currency_display() const { return *m_currency_display; }
StringView currency_display_string() const;
void set_currency_display(StringView currency_display);
StringView resolve_currency_display();
bool has_currency_sign() const { return m_currency_sign.has_value(); }
CurrencySign currency_sign() const { return *m_currency_sign; }
StringView currency_sign_string() const;
void set_currency_sign(StringView set_currency_sign);
bool has_unit() const { return m_unit.has_value(); }
String const& unit() const { return m_unit.value(); }
void set_unit(String unit) { m_unit = move(unit); }
bool has_unit_display() const { return m_unit_display.has_value(); }
Unicode::Style unit_display() const { return *m_unit_display; }
StringView unit_display_string() const { return Unicode::style_to_string(*m_unit_display); }
void set_unit_display(StringView unit_display) { m_unit_display = Unicode::style_from_string(unit_display); }
UseGrouping use_grouping() const { return m_use_grouping; }
Value use_grouping_to_value(GlobalObject&) const;
void set_use_grouping(StringOrBoolean const& use_grouping);
Notation notation() const { return m_notation; }
StringView notation_string() const;
void set_notation(StringView notation);
bool has_compact_display() const { return m_compact_display.has_value(); }
CompactDisplay compact_display() const { return *m_compact_display; }
StringView compact_display_string() const;
void set_compact_display(StringView compact_display);
SignDisplay sign_display() const { return m_sign_display; }
StringView sign_display_string() const;
void set_sign_display(StringView sign_display);
NativeFunction* bound_format() const { return m_bound_format; }
void set_bound_format(NativeFunction* bound_format) { m_bound_format = bound_format; }
bool has_compact_format() const { return m_compact_format.has_value(); }
void set_compact_format(Unicode::NumberFormat compact_format) { m_compact_format = compact_format; }
Unicode::NumberFormat compact_format() const { return *m_compact_format; }
private:
virtual void visit_edges(Visitor&) override;
String m_locale; // [[Locale]]
String m_data_locale; // [[DataLocale]]
String m_numbering_system; // [[NumberingSystem]]
Style m_style { Style::Invalid }; // [[Style]]
Optional<String> m_currency {}; // [[Currency]]
Optional<CurrencyDisplay> m_currency_display {}; // [[CurrencyDisplay]]
Optional<CurrencySign> m_currency_sign {}; // [[CurrencySign]]
Optional<String> m_unit {}; // [[Unit]]
Optional<Unicode::Style> m_unit_display {}; // [[UnitDisplay]]
UseGrouping m_use_grouping { false }; // [[UseGrouping]]
Notation m_notation { Notation::Invalid }; // [[Notation]]
Optional<CompactDisplay> m_compact_display {}; // [[CompactDisplay]]
SignDisplay m_sign_display { SignDisplay::Invalid }; // [[SignDisplay]]
NativeFunction* m_bound_format { nullptr }; // [[BoundFormat]]
// Non-standard. Stores the resolved currency display string based on [[Locale]], [[Currency]], and [[CurrencyDisplay]].
Optional<StringView> m_resolved_currency_display;
// Non-standard. Stores the resolved compact number format based on [[Locale]], [[Notation], [[Style]], and [[CompactDisplay]].
Optional<Unicode::NumberFormat> m_compact_format;
};
struct FormatResult {
String formatted_string; // [[FormattedString]]
MathematicalValue rounded_number { 0.0 }; // [[RoundedNumber]]
};
struct RawFormatResult : public FormatResult {
int digits { 0 }; // [[IntegerDigitsCount]]
int rounding_magnitude { 0 }; // [[RoundingMagnitude]]
};
enum class RoundingDecision {
LowerValue,
HigherValue,
};
int currency_digits(StringView currency);
FormatResult format_numeric_to_string(NumberFormatBase const& intl_object, MathematicalValue number);
Vector<PatternPartition> partition_number_pattern(GlobalObject& global_object, NumberFormat& number_format, MathematicalValue number);
Vector<PatternPartition> partition_notation_sub_pattern(NumberFormat& number_format, MathematicalValue const& number, String formatted_string, int exponent);
String format_numeric(GlobalObject& global_object, NumberFormat& number_format, MathematicalValue number);
Array* format_numeric_to_parts(GlobalObject& global_object, NumberFormat& number_format, MathematicalValue number);
RawFormatResult to_raw_precision(MathematicalValue const& number, int min_precision, int max_precision, Optional<NumberFormat::UnsignedRoundingMode> const& unsigned_rounding_mode);
RawFormatResult to_raw_fixed(MathematicalValue const& number, int min_fraction, int max_fraction, int rounding_increment, Optional<NumberFormat::UnsignedRoundingMode> const& unsigned_rounding_mode);
Optional<Variant<StringView, String>> get_number_format_pattern(GlobalObject& global_object, NumberFormat& number_format, MathematicalValue const& number, Unicode::NumberFormat& found_pattern);
Optional<StringView> get_notation_sub_pattern(NumberFormat& number_format, int exponent);
int compute_exponent(NumberFormat& number_format, MathematicalValue number);
int compute_exponent_for_magnitude(NumberFormat& number_format, int magnitude);
ThrowCompletionOr<MathematicalValue> to_intl_mathematical_value(GlobalObject& global_object, Value value);
NumberFormat::UnsignedRoundingMode get_unsigned_rounding_mode(NumberFormat::RoundingMode rounding_mode, bool is_negative);
RoundingDecision apply_unsigned_rounding_mode(MathematicalValue const& x, MathematicalValue const& r1, MathematicalValue const& r2, Optional<NumberFormat::UnsignedRoundingMode> const& unsigned_rounding_mode);
ThrowCompletionOr<Vector<PatternPartitionWithSource>> partition_number_range_pattern(GlobalObject& global_object, NumberFormat& number_format, MathematicalValue start, MathematicalValue end);
Vector<PatternPartitionWithSource> format_approximately(NumberFormat& number_format, Vector<PatternPartitionWithSource> result);
Vector<PatternPartitionWithSource> collapse_number_range(Vector<PatternPartitionWithSource> result);
ThrowCompletionOr<String> format_numeric_range(GlobalObject& global_object, NumberFormat& number_format, MathematicalValue start, MathematicalValue end);
ThrowCompletionOr<Array*> format_numeric_range_to_parts(GlobalObject& global_object, NumberFormat& number_format, MathematicalValue start, MathematicalValue end);
}
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