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/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2020-2022, Linus Groh <linusg@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Heap/Heap.h>
#include <LibJS/Runtime/Environment.h>
#include <LibJS/Runtime/VM.h>
namespace JS {
class GlobalObject : public Object {
JS_OBJECT(GlobalObject, Object);
public:
explicit GlobalObject(Realm&);
virtual void initialize_global_object(Realm&);
virtual ~GlobalObject() override;
Console& console() { return *m_console; }
Realm* associated_realm();
void set_associated_realm(Realm&);
private:
virtual bool is_global_object() const final { return true; }
JS_DECLARE_NATIVE_FUNCTION(gc);
JS_DECLARE_NATIVE_FUNCTION(is_nan);
JS_DECLARE_NATIVE_FUNCTION(is_finite);
JS_DECLARE_NATIVE_FUNCTION(parse_float);
JS_DECLARE_NATIVE_FUNCTION(parse_int);
JS_DECLARE_NATIVE_FUNCTION(eval);
JS_DECLARE_NATIVE_FUNCTION(encode_uri);
JS_DECLARE_NATIVE_FUNCTION(decode_uri);
JS_DECLARE_NATIVE_FUNCTION(encode_uri_component);
JS_DECLARE_NATIVE_FUNCTION(decode_uri_component);
JS_DECLARE_NATIVE_FUNCTION(escape);
JS_DECLARE_NATIVE_FUNCTION(unescape);
NonnullOwnPtr<Console> m_console;
WeakPtr<Realm> m_associated_realm;
};
inline GlobalObject* Shape::global_object() const
{
return &static_cast<GlobalObject&>(m_realm.global_object());
}
template<>
inline bool Object::fast_is<GlobalObject>() const { return is_global_object(); }
template<typename... Args>
[[nodiscard]] ALWAYS_INLINE ThrowCompletionOr<Value> Value::invoke(VM& vm, PropertyKey const& property_key, Args... args)
{
if constexpr (sizeof...(Args) > 0) {
MarkedVector<Value> arglist { vm.heap() };
(..., arglist.append(move(args)));
return invoke_internal(vm, property_key, move(arglist));
}
return invoke_internal(vm, property_key, Optional<MarkedVector<Value>> {});
}
}
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