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/*
* Copyright (c) 2021, Matthew Olsson <mattco@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Runtime/NativeFunction.h>
namespace JS {
// 27.3.1 %GeneratorFunction%, https://tc39.es/ecma262/#sec-generatorfunction-constructor
class GeneratorFunctionConstructor final : public NativeFunction {
JS_OBJECT(GeneratorFunctionConstructor, NativeFunction);
public:
virtual void initialize(Realm&) override;
virtual ~GeneratorFunctionConstructor() override = default;
virtual ThrowCompletionOr<Value> call() override;
virtual ThrowCompletionOr<Object*> construct(FunctionObject& new_target) override;
private:
explicit GeneratorFunctionConstructor(Realm&);
bool has_constructor() const override { return true; }
};
}
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