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/*
* Copyright (c) 2020-2021, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/String.h>
#include <LibJS/Runtime/Object.h>
namespace JS {
class FunctionObject : public Object {
JS_OBJECT(Function, Object);
public:
enum class ConstructorKind {
Base,
Derived,
};
virtual ~FunctionObject();
virtual void initialize(GlobalObject&) override { }
virtual Value call() = 0;
virtual Value construct(FunctionObject& new_target) = 0;
virtual const FlyString& name() const = 0;
virtual FunctionEnvironment* create_environment(FunctionObject&) = 0;
BoundFunction* bind(Value bound_this_value, Vector<Value> arguments);
Value bound_this() const { return m_bound_this; }
const Vector<Value>& bound_arguments() const { return m_bound_arguments; }
Object* home_object() const { return m_home_object; }
void set_home_object(Object* home_object) { m_home_object = home_object; }
ConstructorKind constructor_kind() const { return m_constructor_kind; };
void set_constructor_kind(ConstructorKind constructor_kind) { m_constructor_kind = constructor_kind; }
virtual bool is_strict_mode() const { return false; }
// [[Environment]]
// The Environment Record that the function was closed over.
// Used as the outer environment when evaluating the code of the function.
virtual Environment* environment() { return nullptr; }
// [[Realm]]
virtual GlobalObject* realm() const { return nullptr; }
enum class ThisMode : u8 {
Lexical,
Strict,
Global,
};
// [[ThisMode]]
ThisMode this_mode() const { return m_this_mode; }
void set_this_mode(ThisMode this_mode) { m_this_mode = this_mode; }
// This is for IsSimpleParameterList (static semantics)
bool has_simple_parameter_list() const { return m_has_simple_parameter_list; }
protected:
virtual void visit_edges(Visitor&) override;
explicit FunctionObject(Object& prototype);
FunctionObject(Value bound_this, Vector<Value> bound_arguments, Object& prototype);
void set_has_simple_parameter_list(bool b) { m_has_simple_parameter_list = b; }
private:
virtual bool is_function() const override { return true; }
Value m_bound_this;
Vector<Value> m_bound_arguments;
Object* m_home_object { nullptr };
ConstructorKind m_constructor_kind = ConstructorKind::Base;
ThisMode m_this_mode { ThisMode::Global };
bool m_has_simple_parameter_list { false };
};
}
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