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/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Runtime/Object.h>
namespace JS {
class ConsoleObject final : public Object {
JS_OBJECT(ConsoleObject, Object);
public:
virtual void initialize(Realm&) override;
virtual ~ConsoleObject() override = default;
Console& console() { return *m_console; }
private:
explicit ConsoleObject(Realm&);
JS_DECLARE_NATIVE_FUNCTION(log);
JS_DECLARE_NATIVE_FUNCTION(debug);
JS_DECLARE_NATIVE_FUNCTION(info);
JS_DECLARE_NATIVE_FUNCTION(warn);
JS_DECLARE_NATIVE_FUNCTION(error);
JS_DECLARE_NATIVE_FUNCTION(trace);
JS_DECLARE_NATIVE_FUNCTION(count);
JS_DECLARE_NATIVE_FUNCTION(count_reset);
JS_DECLARE_NATIVE_FUNCTION(clear);
JS_DECLARE_NATIVE_FUNCTION(assert_);
JS_DECLARE_NATIVE_FUNCTION(group);
JS_DECLARE_NATIVE_FUNCTION(group_collapsed);
JS_DECLARE_NATIVE_FUNCTION(group_end);
JS_DECLARE_NATIVE_FUNCTION(time);
JS_DECLARE_NATIVE_FUNCTION(time_log);
JS_DECLARE_NATIVE_FUNCTION(time_end);
NonnullOwnPtr<Console> m_console;
};
}
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