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/*
* Copyright (c) 2020, Jack Karamanian <karamanian.jack@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Runtime/FunctionObject.h>
namespace JS {
class BoundFunction final : public FunctionObject {
JS_OBJECT(BoundFunction, FunctionObject);
public:
BoundFunction(GlobalObject&, FunctionObject& target_function, Value bound_this, Vector<Value> arguments, i32 length, Object* constructor_prototype);
virtual void initialize(GlobalObject&) override;
virtual ~BoundFunction();
virtual Value call() override;
virtual Value construct(FunctionObject& new_target) override;
virtual FunctionEnvironment* create_environment(FunctionObject&) override;
virtual void visit_edges(Visitor&) override;
virtual const FlyString& name() const override
{
return m_name;
}
FunctionObject& target_function() const
{
return *m_target_function;
}
virtual bool is_strict_mode() const override { return m_target_function->is_strict_mode(); }
private:
FunctionObject* m_target_function { nullptr };
Object* m_constructor_prototype { nullptr };
FlyString m_name;
i32 m_length { 0 };
};
}
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