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/*
* Copyright (c) 2020, Jack Karamanian <karamanian.jack@gmail.com>
* Copyright (c) 2021-2022, Linus Groh <linusg@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibJS/Runtime/AbstractOperations.h>
#include <LibJS/Runtime/BoundFunction.h>
#include <LibJS/Runtime/GlobalObject.h>
namespace JS {
// 10.4.1.3 BoundFunctionCreate ( targetFunction, boundThis, boundArgs ), https://tc39.es/ecma262/#sec-boundfunctioncreate
ThrowCompletionOr<NonnullGCPtr<BoundFunction>> BoundFunction::create(Realm& realm, FunctionObject& target_function, Value bound_this, Vector<Value> bound_arguments)
{
// 1. Let proto be ? targetFunction.[[GetPrototypeOf]]().
auto* prototype = TRY(target_function.internal_get_prototype_of());
// 2. Let internalSlotsList be the list-concatenation of « [[Prototype]], [[Extensible]] » and the internal slots listed in Table 34.
// 3. Let obj be MakeBasicObject(internalSlotsList).
// 4. Set obj.[[Prototype]] to proto.
// 5. Set obj.[[Call]] as described in 10.4.1.1.
// 6. If IsConstructor(targetFunction) is true, then
// a. Set obj.[[Construct]] as described in 10.4.1.2.
// 7. Set obj.[[BoundTargetFunction]] to targetFunction.
// 8. Set obj.[[BoundThis]] to boundThis.
// 9. Set obj.[[BoundArguments]] to boundArgs.
auto object = realm.heap().allocate<BoundFunction>(realm, realm, target_function, bound_this, move(bound_arguments), prototype);
// 10. Return obj.
return object;
}
BoundFunction::BoundFunction(Realm& realm, FunctionObject& bound_target_function, Value bound_this, Vector<Value> bound_arguments, Object* prototype)
: FunctionObject(realm, prototype)
, m_bound_target_function(&bound_target_function)
, m_bound_this(bound_this)
, m_bound_arguments(move(bound_arguments))
// FIXME: Non-standard and redundant, remove.
, m_name(DeprecatedString::formatted("bound {}", bound_target_function.name()))
{
}
// 10.4.1.1 [[Call]] ( thisArgument, argumentsList ), https://tc39.es/ecma262/#sec-bound-function-exotic-objects-call-thisargument-argumentslist
ThrowCompletionOr<Value> BoundFunction::internal_call([[maybe_unused]] Value this_argument, MarkedVector<Value> arguments_list)
{
auto& vm = this->vm();
// 1. Let target be F.[[BoundTargetFunction]].
auto& target = *m_bound_target_function;
// 2. Let boundThis be F.[[BoundThis]].
auto bound_this = m_bound_this;
// 3. Let boundArgs be F.[[BoundArguments]].
auto& bound_args = m_bound_arguments;
// 4. Let args be the list-concatenation of boundArgs and argumentsList.
auto args = MarkedVector<Value> { heap() };
args.extend(bound_args);
args.extend(move(arguments_list));
// 5. Return ? Call(target, boundThis, args).
return call(vm, &target, bound_this, move(args));
}
// 10.4.1.2 [[Construct]] ( argumentsList, newTarget ), https://tc39.es/ecma262/#sec-bound-function-exotic-objects-construct-argumentslist-newtarget
ThrowCompletionOr<NonnullGCPtr<Object>> BoundFunction::internal_construct(MarkedVector<Value> arguments_list, FunctionObject& new_target)
{
auto& vm = this->vm();
// 1. Let target be F.[[BoundTargetFunction]].
auto& target = *m_bound_target_function;
// 2. Assert: IsConstructor(target) is true.
VERIFY(Value(&target).is_constructor());
// 3. Let boundArgs be F.[[BoundArguments]].
auto& bound_args = m_bound_arguments;
// 4. Let args be the list-concatenation of boundArgs and argumentsList.
auto args = MarkedVector<Value> { heap() };
args.extend(bound_args);
args.extend(move(arguments_list));
// 5. If SameValue(F, newTarget) is true, set newTarget to target.
auto* final_new_target = &new_target;
if (this == &new_target)
final_new_target = ⌖
// 6. Return ? Construct(target, args, newTarget).
return *TRY(construct(vm, target, move(args), final_new_target));
}
void BoundFunction::visit_edges(Visitor& visitor)
{
Base::visit_edges(visitor);
visitor.visit(m_bound_target_function);
visitor.visit(m_bound_this);
for (auto argument : m_bound_arguments)
visitor.visit(argument);
}
}
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