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/*
* Copyright (c) 2020, Jack Karamanian <karamanian.jack@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Runtime/Object.h>
namespace JS {
class BooleanObject : public Object {
JS_OBJECT(BooleanObject, Object);
public:
static NonnullGCPtr<BooleanObject> create(Realm&, bool);
virtual ~BooleanObject() override = default;
bool boolean() const { return m_value; }
protected:
BooleanObject(bool, Object& prototype);
private:
bool m_value { false };
};
}
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