1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
|
/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Badge.h>
#include <AK/HashTable.h>
#include <AK/IntrusiveList.h>
#include <AK/Noncopyable.h>
#include <AK/NonnullOwnPtr.h>
#include <AK/Types.h>
#include <AK/Vector.h>
#include <LibCore/Forward.h>
#include <LibJS/Forward.h>
#include <LibJS/Heap/BlockAllocator.h>
#include <LibJS/Heap/Cell.h>
#include <LibJS/Heap/CellAllocator.h>
#include <LibJS/Heap/Handle.h>
#include <LibJS/Heap/MarkedVector.h>
#include <LibJS/Runtime/Object.h>
#include <LibJS/Runtime/WeakContainer.h>
namespace JS {
class Heap {
AK_MAKE_NONCOPYABLE(Heap);
AK_MAKE_NONMOVABLE(Heap);
public:
explicit Heap(VM&);
~Heap();
template<typename T, typename... Args>
T* allocate_without_global_object(Args&&... args)
{
auto* memory = allocate_cell(sizeof(T));
new (memory) T(forward<Args>(args)...);
return static_cast<T*>(memory);
}
template<typename T, typename... Args>
T* allocate(GlobalObject& global_object, Args&&... args)
{
auto* memory = allocate_cell(sizeof(T));
new (memory) T(forward<Args>(args)...);
auto* cell = static_cast<T*>(memory);
cell->initialize(global_object);
return cell;
}
enum class CollectionType {
CollectGarbage,
CollectEverything,
};
void collect_garbage(CollectionType = CollectionType::CollectGarbage, bool print_report = false);
VM& vm() { return m_vm; }
bool should_collect_on_every_allocation() const { return m_should_collect_on_every_allocation; }
void set_should_collect_on_every_allocation(bool b) { m_should_collect_on_every_allocation = b; }
void did_create_handle(Badge<HandleImpl>, HandleImpl&);
void did_destroy_handle(Badge<HandleImpl>, HandleImpl&);
void did_create_marked_vector(Badge<MarkedVectorBase>, MarkedVectorBase&);
void did_destroy_marked_vector(Badge<MarkedVectorBase>, MarkedVectorBase&);
void did_create_weak_container(Badge<WeakContainer>, WeakContainer&);
void did_destroy_weak_container(Badge<WeakContainer>, WeakContainer&);
void defer_gc(Badge<DeferGC>);
void undefer_gc(Badge<DeferGC>);
BlockAllocator& block_allocator() { return m_block_allocator; }
void uproot_cell(Cell* cell);
private:
Cell* allocate_cell(size_t);
void gather_roots(HashTable<Cell*>&);
void gather_conservative_roots(HashTable<Cell*>&);
void mark_live_cells(const HashTable<Cell*>& live_cells);
void sweep_dead_cells(bool print_report, const Core::ElapsedTimer&);
CellAllocator& allocator_for_size(size_t);
template<typename Callback>
void for_each_block(Callback callback)
{
for (auto& allocator : m_allocators) {
if (allocator->for_each_block(callback) == IterationDecision::Break)
return;
}
}
size_t m_max_allocations_between_gc { 100000 };
size_t m_allocations_since_last_gc { 0 };
bool m_should_collect_on_every_allocation { false };
VM& m_vm;
Vector<NonnullOwnPtr<CellAllocator>> m_allocators;
HandleImpl::List m_handles;
MarkedVectorBase::List m_marked_vectors;
WeakContainer::List m_weak_containers;
Vector<Cell*> m_uprooted_cells;
BlockAllocator m_block_allocator;
size_t m_gc_deferrals { 0 };
bool m_should_gc_when_deferral_ends { false };
bool m_collecting_garbage { false };
};
}
|