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/*
 * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
 *
 * SPDX-License-Identifier: BSD-2-Clause
 */

#pragma once

#include <AK/IntrusiveList.h>
#include <AK/NonnullOwnPtr.h>
#include <AK/Vector.h>
#include <LibJS/Forward.h>
#include <LibJS/Heap/HeapBlock.h>

namespace JS {

class CellAllocator {
public:
    explicit CellAllocator(size_t cell_size);
    ~CellAllocator();

    size_t cell_size() const { return m_cell_size; }

    Cell* allocate_cell(Heap&);

    template<typename Callback>
    IterationDecision for_each_block(Callback callback)
    {
        for (auto& block : m_full_blocks) {
            if (callback(block) == IterationDecision::Break)
                return IterationDecision::Break;
        }
        for (auto& block : m_usable_blocks) {
            if (callback(block) == IterationDecision::Break)
                return IterationDecision::Break;
        }
        return IterationDecision::Continue;
    }

    void block_did_become_empty(Badge<Heap>, HeapBlock&);
    void block_did_become_usable(Badge<Heap>, HeapBlock&);

private:
    const size_t m_cell_size;

    using BlockList = IntrusiveList<&HeapBlock::m_list_node>;
    BlockList m_full_blocks;
    BlockList m_usable_blocks;
};

}