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/*
* Copyright (c) 2021, Linus Groh <linusg@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Contrib/Test262/AgentObject.h>
#include <LibJS/Contrib/Test262/IsHTMLDDA.h>
#include <LibJS/Runtime/GlobalObject.h>
#include <LibJS/Runtime/Object.h>
namespace JS::Test262 {
class $262Object final : public Object {
JS_OBJECT($262Object, Object);
public:
virtual ThrowCompletionOr<void> initialize(Realm&) override;
virtual ~$262Object() override = default;
private:
explicit $262Object(Realm&);
virtual void visit_edges(Visitor&) override;
AgentObject* m_agent { nullptr };
IsHTMLDDA* m_is_htmldda { nullptr };
JS_DECLARE_NATIVE_FUNCTION(clear_kept_objects);
JS_DECLARE_NATIVE_FUNCTION(create_realm);
JS_DECLARE_NATIVE_FUNCTION(detach_array_buffer);
JS_DECLARE_NATIVE_FUNCTION(eval_script);
};
}
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