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/*
* Copyright (c) 2021, Ali Mohammad Pur <mpfard@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Bytecode/BasicBlock.h>
#include <LibJS/Bytecode/Generator.h>
#include <sys/time.h>
#include <time.h>
namespace JS::Bytecode {
struct PassPipelineExecutable {
Executable& executable;
Optional<HashMap<BasicBlock const*, HashTable<BasicBlock const*>>> cfg {};
Optional<HashMap<BasicBlock const*, HashTable<BasicBlock const*>>> inverted_cfg {};
Optional<HashTable<BasicBlock const*>> exported_blocks {};
};
class Pass {
public:
Pass() = default;
virtual ~Pass() = default;
virtual void perform(PassPipelineExecutable&) = 0;
void started()
{
gettimeofday(&m_start_time, nullptr);
}
void finished()
{
struct timeval end_time {
0, 0
};
gettimeofday(&end_time, nullptr);
time_t interval_s = end_time.tv_sec - m_start_time.tv_sec;
suseconds_t interval_us = end_time.tv_usec;
if (interval_us < m_start_time.tv_usec) {
interval_s -= 1;
interval_us += 1000000;
}
interval_us -= m_start_time.tv_usec;
m_time_difference = interval_s * 1000000 + interval_us;
}
u64 elapsed() const { return m_time_difference; }
protected:
struct timeval m_start_time {
0, 0
};
u64 m_time_difference { 0 };
};
class PassManager : public Pass {
public:
PassManager() = default;
~PassManager() override = default;
void add(NonnullOwnPtr<Pass> pass) { m_passes.append(move(pass)); }
template<typename PassT, typename... Args>
void add(Args&&... args) { m_passes.append(make<PassT>(forward<Args>(args)...)); }
void perform(Executable& executable)
{
PassPipelineExecutable pipeline_executable { executable };
perform(pipeline_executable);
}
virtual void perform(PassPipelineExecutable& executable) override
{
started();
for (auto& pass : m_passes)
pass.perform(executable);
finished();
}
private:
NonnullOwnPtrVector<Pass> m_passes;
};
namespace Passes {
class GenerateCFG : public Pass {
public:
GenerateCFG() = default;
~GenerateCFG() override = default;
private:
virtual void perform(PassPipelineExecutable&) override;
};
class MergeBlocks : public Pass {
public:
MergeBlocks() = default;
~MergeBlocks() override = default;
private:
virtual void perform(PassPipelineExecutable&) override;
};
class PlaceBlocks : public Pass {
public:
PlaceBlocks() = default;
~PlaceBlocks() override = default;
private:
virtual void perform(PassPipelineExecutable&) override;
};
class UnifySameBlocks : public Pass {
public:
UnifySameBlocks() = default;
~UnifySameBlocks() override = default;
private:
virtual void perform(PassPipelineExecutable&) override;
};
class DumpCFG : public Pass {
public:
DumpCFG(FILE* file)
: m_file(file)
{
}
~DumpCFG() override = default;
private:
virtual void perform(PassPipelineExecutable&) override;
FILE* m_file { nullptr };
};
}
}
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