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/*
* Copyright (c) 2021, Ali Mohammad Pur <mpfard@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibJS/Bytecode/PassManager.h>
namespace JS::Bytecode::Passes {
void GenerateCFG::perform(PassPipelineExecutable& executable)
{
started();
executable.cfg = HashMap<BasicBlock const*, HashTable<BasicBlock const*>> {};
executable.inverted_cfg = HashMap<BasicBlock const*, HashTable<BasicBlock const*>> {};
executable.exported_blocks = HashTable<BasicBlock const*> {};
Vector<InstructionStreamIterator> iterators;
Vector<BasicBlock const&> entered_blocks;
HashTable<BasicBlock const*> seen_blocks;
auto enter_label = [&](auto const& label, auto& entering_block, bool exported = false) {
auto& entry = executable.cfg->ensure(&entering_block);
entry.set(&label->block());
auto& inverse_entry = executable.inverted_cfg->ensure(&label->block());
inverse_entry.set(&entering_block);
if (exported)
executable.exported_blocks->set(&label->block());
if (!seen_blocks.contains(&label->block())) {
seen_blocks.set(&label->block());
entered_blocks.append(label->block());
iterators.empend(label->block().instruction_stream());
}
};
seen_blocks.set(&executable.executable.basic_blocks.first());
entered_blocks.append(executable.executable.basic_blocks.first());
iterators.empend(executable.executable.basic_blocks.first().instruction_stream());
while (!entered_blocks.is_empty()) {
if (iterators.last().at_end()) {
entered_blocks.take_last();
iterators.take_last();
continue;
}
auto& instruction = *iterators.last();
++iterators.last();
if (!instruction.is_terminator())
continue;
auto& current_block = entered_blocks.last();
if (instruction.type() == Instruction::Type::Jump) {
auto& true_target = static_cast<Op::Jump const&>(instruction).true_target();
enter_label(true_target, current_block);
continue;
}
if (instruction.type() == Instruction::Type::JumpConditional || instruction.type() == Instruction::Type::JumpNullish || instruction.type() == Instruction::Type::JumpUndefined) {
auto& true_target = static_cast<Op::Jump const&>(instruction).true_target();
enter_label(true_target, current_block);
auto& false_target = static_cast<Op::Jump const&>(instruction).false_target();
enter_label(false_target, current_block);
continue;
}
if (instruction.type() == Instruction::Type::Yield) {
auto& continuation = static_cast<Op::Yield const&>(instruction).continuation();
if (continuation.has_value())
enter_label(continuation, current_block, true);
continue;
}
if (instruction.type() == Instruction::Type::EnterUnwindContext) {
auto& entry_point = static_cast<Op::EnterUnwindContext const&>(instruction).entry_point();
auto& handler_target = static_cast<Op::EnterUnwindContext const&>(instruction).handler_target();
auto& finalizer_target = static_cast<Op::EnterUnwindContext const&>(instruction).finalizer_target();
enter_label(&entry_point, current_block);
if (handler_target.has_value())
enter_label(handler_target, current_block);
if (finalizer_target.has_value())
enter_label(finalizer_target, current_block);
continue;
}
if (instruction.type() == Instruction::Type::ContinuePendingUnwind) {
auto& resume_target = static_cast<Op::ContinuePendingUnwind const&>(instruction).resume_target();
enter_label(&resume_target, current_block);
continue;
}
// Otherwise, pop the current block off, it doesn't jump anywhere.
iterators.take_last();
entered_blocks.take_last();
}
finished();
}
}
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