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/*
* Copyright (c) 2021, Pierre Hoffmeister
* Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Vector.h>
#include <LibGfx/Forward.h>
#include <LibGfx/PNGShared.h>
namespace Gfx {
class PNGChunk;
class PNGWriter {
public:
static ByteBuffer encode(Gfx::Bitmap const&);
private:
PNGWriter() = default;
Vector<u8> m_data;
void add_chunk(PNGChunk&);
void add_png_header();
void add_IHDR_chunk(u32 width, u32 height, u8 bit_depth, PNG::ColorType color_type, u8 compression_method, u8 filter_method, u8 interlace_method);
void add_IDAT_chunk(Gfx::Bitmap const&);
void add_IEND_chunk();
};
}
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