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/*
* Copyright (c) 2020, Srimanta Barua <srimanta.barua1@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Vector.h>
#include <LibGfx/Bitmap.h>
#include <LibGfx/Path.h>
namespace Gfx {
class PathRasterizer {
public:
PathRasterizer(Gfx::IntSize);
void draw_path(Gfx::Path&);
RefPtr<Gfx::Bitmap> accumulate();
private:
void draw_line(Gfx::FloatPoint, Gfx::FloatPoint);
Gfx::IntSize m_size;
Vector<float> m_data;
};
}
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