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/*
* Copyright (c) 2020, Matthew Olsson <mattco@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/String.h>
#include <LibGfx/Bitmap.h>
#include <LibGfx/ImageDecoder.h>
namespace Gfx {
RefPtr<Gfx::Bitmap> load_bmp(String const& path);
RefPtr<Gfx::Bitmap> load_bmp_from_memory(u8 const*, size_t, String const& mmap_name = "<memory>");
struct BMPLoadingContext;
class BMPImageDecoderPlugin final : public ImageDecoderPlugin {
public:
virtual ~BMPImageDecoderPlugin() override;
BMPImageDecoderPlugin(const u8*, size_t);
virtual IntSize size() override;
virtual RefPtr<Gfx::Bitmap> bitmap() override;
virtual void set_volatile() override;
[[nodiscard]] virtual bool set_nonvolatile(bool& was_purged) override;
virtual bool sniff() override;
virtual bool is_animated() override;
virtual size_t loop_count() override;
virtual size_t frame_count() override;
virtual ImageFrameDescriptor frame(size_t i) override;
private:
OwnPtr<BMPLoadingContext> m_context;
};
}
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