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/*
* Copyright (c) 2021, Nick Vella <nick@nxk.io>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/NonnullRefPtrVector.h>
#include <LibGUI/Dialog.h>
#include <LibGUI/Wizards/AbstractWizardPage.h>
namespace GUI {
class WizardDialog : public Dialog {
C_OBJECT(WizardDialog)
public:
virtual ~WizardDialog() override;
static void show(AbstractWizardPage& first_page, Window* parent_window = nullptr)
{
auto dialog = WizardDialog::construct(parent_window);
dialog->push_page(first_page);
dialog->exec();
}
Function<void()> on_cancel;
/// Push a page onto the page stack and display it, preserving the previous page on the stack.
void push_page(AbstractWizardPage& page);
/// Replace the current page on the stack with a new page, preventing the user from returning to the current page.
void replace_page(AbstractWizardPage& page);
void pop_page();
AbstractWizardPage& current_page();
inline bool has_pages() const { return !m_page_stack.is_empty(); }
protected:
WizardDialog(Window* parent_window);
virtual void handle_cancel();
private:
void update_navigation();
RefPtr<Widget> m_page_container_widget;
RefPtr<Button> m_back_button;
RefPtr<Button> m_next_button;
RefPtr<Button> m_cancel_button;
NonnullRefPtrVector<AbstractWizardPage> m_page_stack;
};
}
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