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/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGUI/AbstractButton.h>
namespace GUI {
class RadioButton : public AbstractButton {
C_OBJECT(RadioButton);
public:
virtual ~RadioButton() override = default;
virtual void click(unsigned modifiers = 0) override;
virtual Optional<UISize> calculated_min_size() const override;
protected:
explicit RadioButton(String text = {});
virtual void paint_event(PaintEvent&) override;
private:
// These don't make sense for a radio button, so hide them.
using AbstractButton::auto_repeat_interval;
using AbstractButton::set_auto_repeat_interval;
static Gfx::IntSize circle_size();
};
}
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