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/*
* Copyright (c) 2021, Ben Wiederhake <BenWiederhake.GitHub@gmx.de>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibGUI/ConnectionToWindowServer.h>
#include <LibGUI/MouseTracker.h>
namespace GUI {
MouseTracker::List MouseTracker::s_trackers;
MouseTracker::MouseTracker()
{
if (s_trackers.is_empty()) {
ConnectionToWindowServer::the().async_set_global_mouse_tracking(true);
}
s_trackers.append(*this);
}
MouseTracker::~MouseTracker()
{
m_list_node.remove();
if (s_trackers.is_empty()) {
ConnectionToWindowServer::the().async_set_global_mouse_tracking(false);
}
}
void MouseTracker::track_mouse_move(Badge<ConnectionToWindowServer>, Gfx::IntPoint point)
{
for (auto& tracker : s_trackers) {
tracker.track_mouse_move(point);
}
}
}
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