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/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibCore/EventLoop.h>
#include <LibGUI/Window.h>
namespace GUI {
class Dialog : public Window {
C_OBJECT(Dialog)
public:
enum class ExecResult {
OK = 0,
Cancel = 1,
Aborted = 2,
Yes = 3,
No = 4,
};
enum class ScreenPosition {
CenterWithinParent = 0,
Center = 1,
CenterLeft = 2,
CenterRight = 3,
TopLeft = 4,
TopCenter = 5,
TopRight = 6,
BottomLeft = 7,
BottomCenter = 8,
BottomRight = 9,
};
virtual ~Dialog() override = default;
ExecResult exec();
ExecResult result() const { return m_result; }
void done(ExecResult);
virtual void event(Core::Event&) override;
virtual void close() override;
protected:
explicit Dialog(Window* parent_window, ScreenPosition = ScreenPosition::CenterWithinParent);
virtual void on_done(ExecResult) { }
private:
OwnPtr<Core::EventLoop> m_event_loop;
ExecResult m_result { ExecResult::Aborted };
ScreenPosition m_screen_position { ScreenPosition::CenterWithinParent };
};
}
template<>
struct AK::Formatter<GUI::Dialog> : Formatter<Core::Object> {
};
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