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/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/Badge.h>
#include <AK/TemporaryChange.h>
#include <LibGUI/ConnectionToWindowServer.h>
#include <LibGUI/Desktop.h>
#include <string.h>
// Including this after to avoid LibIPC errors
#include <LibConfig/Client.h>
namespace GUI {
Desktop& Desktop::the()
{
static Desktop s_the;
return s_the;
}
void Desktop::did_receive_screen_rects(Badge<ConnectionToWindowServer>, const Vector<Gfx::IntRect, 4>& rects, size_t main_screen_index, unsigned workspace_rows, unsigned workspace_columns)
{
m_main_screen_index = main_screen_index;
m_rects = rects;
if (!m_rects.is_empty()) {
m_bounding_rect = m_rects[0];
for (size_t i = 1; i < m_rects.size(); i++)
m_bounding_rect = m_bounding_rect.united(m_rects[i]);
} else {
m_bounding_rect = {};
}
m_workspace_rows = workspace_rows;
m_workspace_columns = workspace_columns;
for (auto& callback : m_receive_rects_callbacks)
callback(*this);
}
void Desktop::set_background_color(StringView background_color)
{
ConnectionToWindowServer::the().async_set_background_color(background_color);
}
void Desktop::set_wallpaper_mode(StringView mode)
{
ConnectionToWindowServer::the().async_set_wallpaper_mode(mode);
}
String Desktop::wallpaper_path() const
{
return Config::read_string("WindowManager", "Background", "Wallpaper");
}
RefPtr<Gfx::Bitmap> Desktop::wallpaper_bitmap() const
{
return ConnectionToWindowServer::the().get_wallpaper().bitmap();
}
bool Desktop::set_wallpaper(RefPtr<Gfx::Bitmap> wallpaper_bitmap, Optional<String> path)
{
if (m_is_setting_desktop_wallpaper)
return false;
TemporaryChange is_setting_desktop_wallpaper_change(m_is_setting_desktop_wallpaper, true);
ConnectionToWindowServer::the().async_set_wallpaper(wallpaper_bitmap ? wallpaper_bitmap->to_shareable_bitmap() : Gfx::ShareableBitmap {});
auto ret_val = ConnectionToWindowServer::the().wait_for_specific_message<Messages::WindowClient::SetWallpaperFinished>()->success();
if (ret_val && path.has_value()) {
dbgln("Saving wallpaper path '{}' to ConfigServer", *path);
Config::write_string("WindowManager", "Background", "Wallpaper", *path);
}
return ret_val;
}
}
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