1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
|
/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/Function.h>
#include <AK/String.h>
#include <AK/WeakPtr.h>
#include <LibGUI/AboutDialog.h>
#include <LibGUI/Action.h>
#include <LibGUI/Icon.h>
namespace GUI {
namespace CommonActions {
NonnullRefPtr<Action> make_about_action(const String& app_name, const Icon& app_icon, Window* parent)
{
auto weak_parent = AK::make_weak_ptr_if_nonnull<Window>(parent);
auto action = Action::create(String::formatted("&About {}", app_name), app_icon.bitmap_for_size(16), [=](auto&) {
AboutDialog::show(app_name, app_icon.bitmap_for_size(32), weak_parent.ptr());
});
action->set_status_tip("Show application about box");
return action;
}
NonnullRefPtr<Action> make_open_action(Function<void(Action&)> callback, Core::Object* parent)
{
auto action = Action::create("&Open...", { Mod_Ctrl, Key_O }, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/open.png").release_value_but_fixme_should_propagate_errors(), move(callback), parent);
action->set_status_tip("Open an existing file");
return action;
}
NonnullRefPtr<Action> make_save_action(Function<void(Action&)> callback, Core::Object* parent)
{
auto action = Action::create("&Save", { Mod_Ctrl, Key_S }, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/save.png").release_value_but_fixme_should_propagate_errors(), move(callback), parent);
action->set_status_tip("Save the current file");
return action;
}
NonnullRefPtr<Action> make_save_as_action(Function<void(Action&)> callback, Core::Object* parent)
{
auto action = Action::create("Save &As...", { Mod_Ctrl | Mod_Shift, Key_S }, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/save-as.png").release_value_but_fixme_should_propagate_errors(), move(callback), parent);
action->set_status_tip("Save the current file with a new name");
return action;
}
NonnullRefPtr<Action> make_move_to_front_action(Function<void(Action&)> callback, Core::Object* parent)
{
auto action = Action::create("Move to &Front", { Mod_Ctrl | Mod_Shift, Key_Up }, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/move-to-front.png").release_value_but_fixme_should_propagate_errors(), move(callback), parent);
action->set_status_tip("Move to the top of the stack");
return action;
}
NonnullRefPtr<Action> make_move_to_back_action(Function<void(Action&)> callback, Core::Object* parent)
{
auto action = Action::create("Move to &Back", { Mod_Ctrl | Mod_Shift, Key_Down }, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/move-to-back.png").release_value_but_fixme_should_propagate_errors(), move(callback), parent);
action->set_status_tip("Move to the bottom of the stack");
return action;
}
NonnullRefPtr<Action> make_undo_action(Function<void(Action&)> callback, Core::Object* parent)
{
return Action::create("&Undo", { Mod_Ctrl, Key_Z }, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/undo.png").release_value_but_fixme_should_propagate_errors(), move(callback), parent);
}
NonnullRefPtr<Action> make_redo_action(Function<void(Action&)> callback, Core::Object* parent)
{
return Action::create("&Redo", { Mod_Ctrl, Key_Y }, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/redo.png").release_value_but_fixme_should_propagate_errors(), move(callback), parent);
}
NonnullRefPtr<Action> make_delete_action(Function<void(Action&)> callback, Core::Object* parent)
{
return Action::create("&Delete", { Mod_None, Key_Delete }, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/delete.png").release_value_but_fixme_should_propagate_errors(), move(callback), parent);
}
NonnullRefPtr<Action> make_cut_action(Function<void(Action&)> callback, Core::Object* parent)
{
auto action = Action::create("Cu&t", { Mod_Ctrl, Key_X }, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/edit-cut.png").release_value_but_fixme_should_propagate_errors(), move(callback), parent);
action->set_status_tip("Cut to clipboard");
return action;
}
NonnullRefPtr<Action> make_copy_action(Function<void(Action&)> callback, Core::Object* parent)
{
auto action = Action::create("&Copy", { Mod_Ctrl, Key_C }, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/edit-copy.png").release_value_but_fixme_should_propagate_errors(), move(callback), parent);
action->set_status_tip("Copy to clipboard");
return action;
}
NonnullRefPtr<Action> make_paste_action(Function<void(Action&)> callback, Core::Object* parent)
{
auto action = Action::create("&Paste", { Mod_Ctrl, Key_V }, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/paste.png").release_value_but_fixme_should_propagate_errors(), move(callback), parent);
action->set_status_tip("Paste from clipboard");
return action;
}
NonnullRefPtr<Action> make_fullscreen_action(Function<void(Action&)> callback, Core::Object* parent)
{
auto action = Action::create("&Fullscreen", { Mod_None, Key_F11 }, move(callback), parent);
action->set_status_tip("Enter fullscreen mode");
action->set_icon(Gfx::Bitmap::try_load_from_file("/res/icons/16x16/fullscreen.png").release_value_but_fixme_should_propagate_errors());
return action;
}
NonnullRefPtr<Action> make_quit_action(Function<void(Action&)> callback)
{
auto action = Action::create("&Quit", { Mod_Alt, Key_F4 }, move(callback));
action->set_status_tip("Quit the application");
return action;
}
NonnullRefPtr<Action> make_help_action(Function<void(Action&)> callback, Core::Object* parent)
{
auto action = Action::create("&Contents", { Mod_None, Key_F1 }, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/app-help.png").release_value_but_fixme_should_propagate_errors(), move(callback), parent);
action->set_status_tip("Show help contents");
return action;
}
NonnullRefPtr<Action> make_go_back_action(Function<void(Action&)> callback, Core::Object* parent)
{
auto action = Action::create("Go &Back", { Mod_Alt, Key_Left }, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/go-back.png").release_value_but_fixme_should_propagate_errors(), move(callback), parent);
action->set_status_tip("Move one step backward in history");
return action;
}
NonnullRefPtr<Action> make_go_forward_action(Function<void(Action&)> callback, Core::Object* parent)
{
auto action = Action::create("Go &Forward", { Mod_Alt, Key_Right }, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/go-forward.png").release_value_but_fixme_should_propagate_errors(), move(callback), parent);
action->set_status_tip("Move one step forward in history");
return action;
}
NonnullRefPtr<Action> make_go_home_action(Function<void(Action&)> callback, Core::Object* parent)
{
return Action::create("Go &Home", { Mod_Alt, Key_Home }, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/go-home.png").release_value_but_fixme_should_propagate_errors(), move(callback), parent);
}
NonnullRefPtr<Action> make_close_tab_action(Function<void(Action&)> callback, Core::Object* parent)
{
auto action = Action::create("&Close Tab", { Mod_Ctrl, Key_W }, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/close-tab.png").release_value_but_fixme_should_propagate_errors(), move(callback), parent);
action->set_status_tip("Close current tab");
return action;
}
NonnullRefPtr<Action> make_reload_action(Function<void(Action&)> callback, Core::Object* parent)
{
return Action::create("&Reload", { Mod_Ctrl, Key_R }, Key_F5, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/reload.png").release_value_but_fixme_should_propagate_errors(), move(callback), parent);
}
NonnullRefPtr<Action> make_select_all_action(Function<void(Action&)> callback, Core::Object* parent)
{
return Action::create("Select &All", { Mod_Ctrl, Key_A }, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/select-all.png").release_value_but_fixme_should_propagate_errors(), move(callback), parent);
}
NonnullRefPtr<Action> make_rename_action(Function<void(Action&)> callback, Core::Object* parent)
{
return Action::create("Re&name", Key_F2, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/rename.png").release_value_but_fixme_should_propagate_errors(), move(callback), parent);
}
NonnullRefPtr<Action> make_properties_action(Function<void(Action&)> callback, Core::Object* parent)
{
return Action::create("P&roperties", { Mod_Alt, Key_Return }, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/properties.png").release_value_but_fixme_should_propagate_errors(), move(callback), parent);
}
NonnullRefPtr<Action> make_zoom_in_action(Function<void(Action&)> callback, Core::Object* parent)
{
return GUI::Action::create("Zoom &In", { Mod_Ctrl, Key_Equal }, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/zoom-in.png").release_value_but_fixme_should_propagate_errors(), move(callback), parent);
}
NonnullRefPtr<Action> make_reset_zoom_action(Function<void(Action&)> callback, Core::Object* parent)
{
return GUI::Action::create("&Reset Zoom", { Mod_Ctrl, Key_0 }, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/zoom-reset.png").release_value_but_fixme_should_propagate_errors(), move(callback), parent);
}
NonnullRefPtr<Action> make_zoom_out_action(Function<void(Action&)> callback, Core::Object* parent)
{
return GUI::Action::create("Zoom &Out", { Mod_Ctrl, Key_Minus }, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/zoom-out.png").release_value_but_fixme_should_propagate_errors(), move(callback), parent);
}
NonnullRefPtr<Action> make_rotate_clockwise_action(Function<void(Action&)> callback, Core::Object* parent)
{
return GUI::Action::create("Rotate Clock&wise", { Mod_Ctrl | Mod_Shift, Key_X }, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/edit-rotate-cw.png").release_value_but_fixme_should_propagate_errors(), move(callback), parent);
}
NonnullRefPtr<Action> make_rotate_counterclockwise_action(Function<void(Action&)> callback, Core::Object* parent)
{
return GUI::Action::create("Rotate &Counterclockwise", { Mod_Ctrl | Mod_Shift, Key_Z }, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/edit-rotate-ccw.png").release_value_but_fixme_should_propagate_errors(), move(callback), parent);
}
}
}
|