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/*
* Copyright (c) 2020, Sergey Bugaev <bugaevc@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Vector.h>
#include <LibGUI/AbstractView.h>
namespace GUI {
class ColumnsView : public AbstractView {
C_OBJECT(ColumnsView)
public:
int model_column() const { return m_model_column; }
void set_model_column(int column) { m_model_column = column; }
virtual ModelIndex index_at_event_position(const Gfx::IntPoint&) const override;
virtual Gfx::IntRect content_rect(const ModelIndex&) const override;
virtual Gfx::IntRect paint_invalidation_rect(ModelIndex const&) const override;
private:
ColumnsView();
virtual ~ColumnsView() override;
void push_column(const ModelIndex& parent_index);
void update_column_sizes();
int item_height() const { return 18; }
int icon_size() const { return 16; }
int icon_spacing() const { return 2; }
int text_padding() const { return 2; }
virtual void model_did_update(unsigned flags) override;
virtual void paint_event(PaintEvent&) override;
virtual void mousedown_event(MouseEvent& event) override;
void move_cursor(CursorMovement, SelectionUpdate) override;
virtual void select_all() override;
struct Column {
ModelIndex parent_index;
int width;
// TODO: per-column vertical scroll?
};
Vector<Column> m_columns;
int m_model_column { 0 };
};
}
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