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/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGUI/AbstractButton.h>
namespace GUI {
class CheckBox : public AbstractButton {
C_OBJECT(CheckBox);
public:
virtual ~CheckBox() override = default;
virtual void click(unsigned modifiers = 0) override;
bool is_autosize() const { return m_autosize; }
void set_autosize(bool);
enum class CheckBoxPosition {
Left,
Right,
};
CheckBoxPosition checkbox_position() const { return m_checkbox_position; }
void set_checkbox_position(CheckBoxPosition value) { m_checkbox_position = value; }
virtual Optional<UISize> calculated_min_size() const override;
protected:
explicit CheckBox(String = {});
private:
void size_to_fit();
// These don't make sense for a check box, so hide them.
using AbstractButton::auto_repeat_interval;
using AbstractButton::set_auto_repeat_interval;
virtual void paint_event(PaintEvent&) override;
Gfx::IntRect box_rect() const;
int gap_between_box_and_rect() const;
int horizontal_padding() const;
bool m_autosize { false };
CheckBoxPosition m_checkbox_position { CheckBoxPosition::Left };
};
}
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