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/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/HashTable.h>
#include <AK/Weakable.h>
#include <LibGUI/Forward.h>
namespace GUI {
class ActionGroup : public Weakable<ActionGroup> {
public:
ActionGroup() = default;
~ActionGroup() = default;
void add_action(Action&);
void remove_action(Action&);
bool is_exclusive() const { return m_exclusive; }
void set_exclusive(bool exclusive) { m_exclusive = exclusive; }
bool is_unchecking_allowed() const { return m_unchecking_allowed; }
void set_unchecking_allowed(bool unchecking_allowed) { m_unchecking_allowed = unchecking_allowed; }
template<typename C>
void for_each_action(C callback)
{
for (auto& it : m_actions) {
if (callback(*it) == IterationDecision::Break)
break;
}
}
private:
HashTable<Action*> m_actions;
bool m_exclusive { false };
bool m_unchecking_allowed { false };
};
}
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