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/*
* Copyright (c) 2021, Ali Mohammad Pur <mpfard@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "GL/gl.h"
#include "GLContext.h"
extern GL::GLContext* g_gl_context;
GLuint glGenLists(GLsizei range)
{
return g_gl_context->gl_gen_lists(range);
}
void glCallList(GLuint list)
{
return g_gl_context->gl_call_list(list);
}
void glDeleteLists(GLuint list, GLsizei range)
{
return g_gl_context->gl_delete_lists(list, range);
}
void glEndList(void)
{
return g_gl_context->gl_end_list();
}
void glNewList(GLuint list, GLenum mode)
{
return g_gl_context->gl_new_list(list, mode);
}
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