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set(SOURCES
Buffer/Buffer.cpp
Buffer.cpp
ClipPlane.cpp
ContextParameter.cpp
GLAPI.cpp
GLContext.cpp
Image.cpp
Lighting.cpp
List.cpp
Matrix.cpp
NameAllocator.cpp
Shader.cpp
Stencil.cpp
Tex/Texture2D.cpp
Texture.cpp
Vertex.cpp
)
serenity_lib(LibGL gl)
target_link_libraries(LibGL PRIVATE LibCore LibGfx LibGPU)
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