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/*
* Copyright (c) 2020-2021, Itamar S. <itamar8910@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "DIE.h"
#include "CompilationUnit.h"
#include "DwarfInfo.h"
#include <AK/ByteBuffer.h>
#include <AK/MemoryStream.h>
namespace Debug::Dwarf {
DIE::DIE(CompilationUnit const& unit, u32 offset, Optional<u32> parent_offset)
: m_compilation_unit(unit)
, m_offset(offset)
{
InputMemoryStream stream(m_compilation_unit.dwarf_info().debug_info_data());
stream.discard_or_error(m_offset);
stream.read_LEB128_unsigned(m_abbreviation_code);
m_data_offset = stream.offset();
if (m_abbreviation_code == 0) {
// An abbreviation code of 0 ( = null DIE entry) means the end of a chain of siblings
m_tag = EntryTag::None;
} else {
auto abbreviation_info = m_compilation_unit.abbreviations_map().get(m_abbreviation_code);
VERIFY(abbreviation_info.has_value());
m_tag = abbreviation_info.value().tag;
m_has_children = abbreviation_info.value().has_children;
// We iterate the attributes data only to calculate this DIE's size
for (auto& attribute_spec : abbreviation_info.value().attribute_specifications) {
m_compilation_unit.dwarf_info().get_attribute_value(attribute_spec.form, attribute_spec.value, stream, &m_compilation_unit);
}
}
m_size = stream.offset() - m_offset;
m_parent_offset = parent_offset;
}
Optional<AttributeValue> DIE::get_attribute(Attribute const& attribute) const
{
InputMemoryStream stream { m_compilation_unit.dwarf_info().debug_info_data() };
stream.discard_or_error(m_data_offset);
auto abbreviation_info = m_compilation_unit.abbreviations_map().get(m_abbreviation_code);
VERIFY(abbreviation_info.has_value());
for (const auto& attribute_spec : abbreviation_info.value().attribute_specifications) {
auto value = m_compilation_unit.dwarf_info().get_attribute_value(attribute_spec.form, attribute_spec.value, stream, &m_compilation_unit);
if (attribute_spec.attribute == attribute) {
return value;
}
}
return {};
}
void DIE::for_each_child(Function<void(DIE const& child)> callback) const
{
if (!m_has_children)
return;
NonnullOwnPtr<DIE> current_child = make<DIE>(m_compilation_unit, m_offset + m_size, m_offset);
while (true) {
callback(*current_child);
if (current_child->is_null())
break;
if (!current_child->has_children()) {
current_child = make<DIE>(m_compilation_unit, current_child->offset() + current_child->size(), m_offset);
continue;
}
auto sibling = current_child->get_attribute(Attribute::Sibling);
u32 sibling_offset = 0;
if (sibling.has_value()) {
sibling_offset = sibling.value().data.as_u32;
}
if (!sibling.has_value()) {
// NOTE: According to the spec, the compiler doesn't have to supply the sibling information.
// When it doesn't, we have to recursively iterate the current child's children to find where they end
current_child->for_each_child([&](DIE const& sub_child) {
sibling_offset = sub_child.offset() + sub_child.size();
});
}
current_child = make<DIE>(m_compilation_unit, sibling_offset, m_offset);
}
}
}
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