summaryrefslogtreecommitdiff
path: root/Userland/Libraries/LibDSP/Track.cpp
blob: 5369201d077928b35253c1c2b6c07db6afc52e60 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
/*
 * Copyright (c) 2021, kleines Filmröllchen <malu.bertsch@gmail.com>
 *
 * SPDX-License-Identifier: BSD-2-Clause
 */

#include "Track.h"
#include "Processor.h"
#include <AK/Types.h>

using namespace std;

namespace LibDSP {

bool Track::add_processor(NonnullRefPtr<Processor> new_processor)
{
    m_processor_chain.append(move(new_processor));
    if (!check_processor_chain_valid()) {
        m_processor_chain.take_last();
        return false;
    }
    return true;
}

bool Track::check_processor_chain_valid_with_initial_type(SignalType initial_type) const
{
    Processor const* previous_processor = nullptr;
    for (auto& processor : m_processor_chain) {
        // The first processor must have the given initial signal type as input.
        if (previous_processor == nullptr) {
            if (processor.input_type() != initial_type)
                return false;
        } else if (previous_processor->output_type() != processor.input_type())
            return false;
        previous_processor = &processor;
    }
    return true;
}

bool AudioTrack::check_processor_chain_valid() const
{
    return check_processor_chain_valid_with_initial_type(SignalType::Sample);
}

bool NoteTrack::check_processor_chain_valid() const
{
    return check_processor_chain_valid_with_initial_type(SignalType::Note);
}

Sample Track::current_signal()
{
    Signal the_signal = current_clips_signal();
    for (auto& processor : m_processor_chain) {
        the_signal = processor.process(the_signal);
    }
    VERIFY(the_signal.type() == SignalType::Sample);
    return the_signal.get<Sample>();
}

Signal NoteTrack::current_clips_signal()
{
    u32 time = m_transport->time();
    // Find the currently playing clip.
    NoteClip* playing_clip = nullptr;
    for (auto& clip : m_clips) {
        if (clip.start() <= time && clip.end() >= time) {
            playing_clip = &clip;
            break;
        }
    }
    if (playing_clip == nullptr) {
        return Signal(Vector<RollNote>());
    }

    // Find the playing notes inside the clip.
    Vector<RollNote> playing_notes;
    // FIXME: performance?
    for (auto& note_list : playing_clip->notes()) {
        for (auto& note : note_list) {
            if (note.on_sample >= time && note.off_sample >= time)
                break;
            if (note.on_sample <= time && note.off_sample >= time)
                // FIXME: This copies the note, but we don't rely on playing_clip to keep its notes around.
                playing_notes.append(note);
        }
    }
    return Signal(playing_notes);
}

Signal AudioTrack::current_clips_signal()
{
    // Find the currently playing clip.
    u32 time = m_transport->time();
    AudioClip* playing_clip = nullptr;
    for (auto& clip : m_clips) {
        if (clip.start() <= time && clip.end() >= time) {
            playing_clip = &clip;
            break;
        }
    }
    if (playing_clip == nullptr) {
        return Signal(static_cast<Sample const&>(SAMPLE_OFF));
    }

    // Index into the clip's samples.
    u32 effective_sample = time - playing_clip->start();
    return Signal(playing_clip->sample_at(effective_sample));
}

}