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/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibCore/Timer.h>
namespace Core {
Timer::Timer(Object* parent)
: Object(parent)
{
}
Timer::Timer(int interval_ms, Function<void()>&& timeout_handler, Object* parent)
: Object(parent)
, on_timeout(move(timeout_handler))
{
start(interval_ms);
}
Timer::~Timer()
{
}
void Timer::start()
{
start(m_interval_ms);
}
void Timer::start(int interval_ms)
{
if (m_active)
return;
m_interval_ms = interval_ms;
start_timer(interval_ms);
m_active = true;
}
void Timer::restart()
{
restart(m_interval_ms);
}
void Timer::restart(int interval_ms)
{
if (m_active)
stop();
start(interval_ms);
}
void Timer::stop()
{
if (!m_active)
return;
stop_timer();
m_active = false;
}
void Timer::timer_event(TimerEvent&)
{
if (m_single_shot)
stop();
else {
if (m_interval_dirty) {
stop();
start(m_interval_ms);
}
}
if (on_timeout)
on_timeout();
}
}
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