1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
|
/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibCore/LocalSocket.h>
#include <errno.h>
#include <fcntl.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/socket.h>
#include <sys/stat.h>
#ifndef SOCK_NONBLOCK
# include <sys/ioctl.h>
#endif
namespace Core {
LocalSocket::LocalSocket(int fd, Object* parent)
: Socket(Socket::Type::Local, parent)
{
// NOTE: This constructor is used by LocalServer::accept(), so the socket is already connected.
m_connected = true;
set_fd(fd);
set_mode(OpenMode::ReadWrite);
set_error(0);
}
LocalSocket::LocalSocket(Object* parent)
: Socket(Socket::Type::Local, parent)
{
#ifdef SOCK_NONBLOCK
int fd = socket(AF_LOCAL, SOCK_STREAM | SOCK_NONBLOCK | SOCK_CLOEXEC, 0);
#else
int fd = socket(AF_LOCAL, SOCK_STREAM, 0);
int option = 1;
ioctl(fd, FIONBIO, &option);
fcntl(fd, F_SETFD, FD_CLOEXEC);
#endif
if (fd < 0) {
set_error(errno);
} else {
set_fd(fd);
set_mode(OpenMode::ReadWrite);
set_error(0);
}
}
LocalSocket::~LocalSocket()
{
}
HashMap<String, int> LocalSocket::s_overtaken_sockets {};
bool LocalSocket::s_overtaken_sockets_parsed { false };
void LocalSocket::parse_sockets_from_system_server()
{
VERIFY(!s_overtaken_sockets_parsed);
constexpr auto socket_takeover = "SOCKET_TAKEOVER";
const char* sockets = getenv(socket_takeover);
if (!sockets) {
s_overtaken_sockets_parsed = true;
return;
}
for (auto& socket : StringView(sockets).split_view(' ')) {
auto params = socket.split_view(':');
s_overtaken_sockets.set(params[0].to_string(), strtol(params[1].to_string().characters(), nullptr, 10));
}
s_overtaken_sockets_parsed = true;
// We wouldn't want our children to think we're passing
// them a socket either, so unset the env variable.
unsetenv(socket_takeover);
}
RefPtr<LocalSocket> LocalSocket::take_over_accepted_socket_from_system_server(String const& socket_path)
{
if (!s_overtaken_sockets_parsed)
parse_sockets_from_system_server();
int fd;
if (socket_path.is_null()) {
// We want the first (and only) socket.
VERIFY(s_overtaken_sockets.size() == 1);
fd = s_overtaken_sockets.begin()->value;
} else {
auto it = s_overtaken_sockets.find(socket_path);
if (it == s_overtaken_sockets.end()) {
dbgln("Non-existent socket requested");
return nullptr;
}
fd = it->value;
}
// Sanity check: it has to be a socket.
struct stat stat;
int rc = fstat(fd, &stat);
if (rc < 0 || !S_ISSOCK(stat.st_mode)) {
if (rc != 0)
perror("fstat");
dbgln("ERROR: The fd we got from SystemServer is not a socket");
return nullptr;
}
auto socket = LocalSocket::construct(fd);
// It had to be !CLOEXEC for obvious reasons, but we
// don't need it to be !CLOEXEC anymore, so set the
// CLOEXEC flag now.
fcntl(fd, F_SETFD, FD_CLOEXEC);
return socket;
}
}
|