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/*
* Copyright (c) 2021, Andres Crucitti <dasc495@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "BoardWidget.h"
#include <Games/GameOfLife/GameOfLifeGML.h>
#include <LibGUI/Application.h>
#include <LibGUI/BoxLayout.h>
#include <LibGUI/Button.h>
#include <LibGUI/Icon.h>
#include <LibGUI/Menu.h>
#include <LibGUI/Menubar.h>
#include <LibGUI/SpinBox.h>
#include <LibGUI/Statusbar.h>
#include <LibGUI/Toolbar.h>
#include <LibGUI/ToolbarContainer.h>
#include <LibGUI/Window.h>
const char* click_tip = "Tip: click the board to toggle individual cells, or click+drag to toggle multiple cells";
int main(int argc, char** argv)
{
auto app = GUI::Application::construct(argc, argv);
auto app_icon = GUI::Icon::default_icon("app-gameoflife");
auto window = GUI::Window::construct();
window->set_icon(app_icon.bitmap_for_size(16));
size_t board_columns = 35;
size_t board_rows = 35;
window->set_double_buffering_enabled(false);
window->set_title("Game Of Life");
auto& main_widget = window->set_main_widget<GUI::Widget>();
main_widget.load_from_gml(game_of_life_gml);
main_widget.set_fill_with_background_color(true);
auto& main_toolbar = *main_widget.find_descendant_of_type_named<GUI::Toolbar>("toolbar");
main_toolbar.layout()->set_margins({ 6, 0, 6, 0 });
auto& board_widget_container = *main_widget.find_descendant_of_type_named<GUI::Widget>("board_widget_container");
auto& board_layout = board_widget_container.set_layout<GUI::VerticalBoxLayout>();
board_layout.set_spacing(0);
auto& board_widget = board_widget_container.add<BoardWidget>(board_rows, board_columns);
board_widget.randomize_cells();
auto& statusbar = *main_widget.find_descendant_of_type_named<GUI::Statusbar>("statusbar");
statusbar.set_text(click_tip);
auto& columns_spinbox = *main_widget.find_descendant_of_type_named<GUI::SpinBox>("columns_spinbox");
auto& rows_spinbox = *main_widget.find_descendant_of_type_named<GUI::SpinBox>("rows_spinbox");
columns_spinbox.set_value(board_columns);
rows_spinbox.set_value(board_rows);
auto size_changed_function = [&] {
statusbar.set_text(click_tip);
board_widget.resize_board(rows_spinbox.value(), columns_spinbox.value());
board_widget.update();
};
rows_spinbox.on_change = [&](auto) { size_changed_function(); };
columns_spinbox.on_change = [&](auto) { size_changed_function(); };
auto& interval_spinbox = *main_widget.find_descendant_of_type_named<GUI::SpinBox>("interval_spinbox");
interval_spinbox.on_change = [&](auto value) {
board_widget.set_running_timer_interval(value);
};
interval_spinbox.set_value(150);
auto paused_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/pause.png");
auto play_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/play.png");
auto toggle_running_action = GUI::Action::create("&Toggle Running", { Mod_None, Key_Return }, *play_icon, [&](GUI::Action&) {
board_widget.set_running(!board_widget.is_running());
});
toggle_running_action->set_checkable(true);
main_toolbar.add_action(toggle_running_action);
auto run_one_generation_action = GUI::Action::create("Run &Next Generation", { Mod_Ctrl, Key_Equal }, Gfx::Bitmap::load_from_file("/res/icons/16x16/go-forward.png"), [&](const GUI::Action&) {
statusbar.set_text(click_tip);
board_widget.run_generation();
});
main_toolbar.add_action(run_one_generation_action);
auto clear_board_action = GUI::Action::create("&Clear board", { Mod_Ctrl, Key_N }, Gfx::Bitmap::load_from_file("/res/icons/16x16/delete.png"), [&](auto&) {
statusbar.set_text(click_tip);
board_widget.clear_cells();
board_widget.update();
});
main_toolbar.add_action(clear_board_action);
auto randomize_cells_action = GUI::Action::create("&Randomize board", { Mod_Ctrl, Key_R }, Gfx::Bitmap::load_from_file("/res/icons/16x16/reload.png"), [&](auto&) {
statusbar.set_text(click_tip);
board_widget.randomize_cells();
board_widget.update();
});
main_toolbar.add_action(randomize_cells_action);
auto rotate_pattern_action = GUI::Action::create("&Rotate pattern", { 0, Key_R }, Gfx::Bitmap::load_from_file("/res/icons/16x16/redo.png"), [&](auto&) {
if (board_widget.selected_pattern() != nullptr)
board_widget.selected_pattern()->rotate_clockwise();
});
main_toolbar.add_action(rotate_pattern_action);
auto menubar = GUI::Menubar::construct();
auto& game_menu = menubar->add_menu("&Game");
game_menu.add_action(clear_board_action);
game_menu.add_action(randomize_cells_action);
game_menu.add_separator();
game_menu.add_action(toggle_running_action);
game_menu.add_action(run_one_generation_action);
game_menu.add_separator();
game_menu.add_action(GUI::CommonActions::make_quit_action([](auto&) {
GUI::Application::the()->quit();
}));
auto& help_menu = menubar->add_menu("&Help");
help_menu.add_action(GUI::CommonActions::make_about_action("Game Of Life", app_icon, window));
window->set_menubar(move(menubar));
board_widget.on_running_state_change = [&]() {
if (board_widget.is_running()) {
statusbar.set_text("Running...");
toggle_running_action->set_icon(paused_icon);
main_widget.set_override_cursor(Gfx::StandardCursor::None);
} else {
statusbar.set_text(click_tip);
toggle_running_action->set_icon(play_icon);
main_widget.set_override_cursor(Gfx::StandardCursor::Drag);
}
interval_spinbox.set_value(board_widget.running_timer_interval());
rows_spinbox.set_enabled(!board_widget.is_running());
columns_spinbox.set_enabled(!board_widget.is_running());
interval_spinbox.set_enabled(!board_widget.is_running());
run_one_generation_action->set_enabled(!board_widget.is_running());
clear_board_action->set_enabled(!board_widget.is_running());
randomize_cells_action->set_enabled(!board_widget.is_running());
board_widget.update();
};
board_widget.on_stall = [&] {
toggle_running_action->activate();
statusbar.set_text("Stalled...");
};
board_widget.on_cell_toggled = [&](auto, auto, auto) {
statusbar.set_text(click_tip);
};
window->resize(500, 420);
window->show();
return app->exec();
}
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