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path: root/Userland/Games/Flood/SettingsDialog.h
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/*
 * Copyright (c) 2022, the SerenityOS developers.
 *
 * SPDX-License-Identifier: BSD-2-Clause
 */

#pragma once

#include <AK/Types.h>
#include <LibGUI/Dialog.h>

class SettingsDialog : public GUI::Dialog {
    C_OBJECT(SettingsDialog)
public:
    size_t board_rows() const { return m_board_rows; }
    size_t board_columns() const { return m_board_columns; }

private:
    SettingsDialog(GUI::Window* parent, size_t board_rows, size_t board_columns);

    size_t m_board_rows;
    size_t m_board_columns;
};