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/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGUI/Model.h>
#include <LibGUI/Painter.h>
namespace HackStudio {
class WidgetTreeModel final : public GUI::Model {
public:
static NonnullRefPtr<WidgetTreeModel> create(GUI::Widget& root) { return adopt(*new WidgetTreeModel(root)); }
virtual ~WidgetTreeModel() override;
virtual int row_count(const GUI::ModelIndex& = GUI::ModelIndex()) const override;
virtual int column_count(const GUI::ModelIndex& = GUI::ModelIndex()) const override;
virtual GUI::Variant data(const GUI::ModelIndex&, GUI::ModelRole) const override;
virtual GUI::ModelIndex index(int row, int column, const GUI::ModelIndex& parent = GUI::ModelIndex()) const override;
virtual GUI::ModelIndex parent_index(const GUI::ModelIndex&) const override;
virtual void update() override;
GUI::ModelIndex index_for_widget(GUI::Widget&) const;
private:
explicit WidgetTreeModel(GUI::Widget&);
NonnullRefPtr<GUI::Widget> m_root;
GUI::Icon m_widget_icon;
};
}
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