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/*
* Copyright (c) 2020, Itamar S. <itamar8910@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include "../LanguageClient.h"
#include <AK/LexicalPath.h>
#include <DevTools/HackStudio/LanguageServers/LanguageClientEndpoint.h>
#include <DevTools/HackStudio/LanguageServers/LanguageServerEndpoint.h>
#include <LibIPC/ServerConnection.h>
#define LANGUAGE_CLIENT(language_name_, socket_name) \
namespace language_name_ { \
class ServerConnection final : public HackStudio::ServerConnection { \
C_OBJECT(ServerConnection) \
public: \
static const char* language_name() { return #language_name_; } \
\
private: \
ServerConnection(const String& project_path) \
: HackStudio::ServerConnection("/tmp/portal/language/" #socket_name, project_path) \
{ \
} \
}; \
}
namespace LanguageClients {
LANGUAGE_CLIENT(Cpp, cpp)
LANGUAGE_CLIENT(Shell, shell)
}
#undef LANGUAGE_CLIENT
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