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/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "Debugger/BreakpointCallback.h"
#include "LanguageClient.h"
#include <AK/Function.h>
#include <AK/Vector.h>
#include <LibGUI/Widget.h>
#include <string.h>
namespace HackStudio {
class Editor;
class EditorWrapper : public GUI::Widget {
C_OBJECT(EditorWrapper)
public:
virtual ~EditorWrapper() override;
Editor& editor() { return *m_editor; }
const Editor& editor() const { return *m_editor; }
GUI::Label& filename_label() { return *m_filename_label; }
const GUI::Label& filename_label() const { return *m_filename_label; }
void set_editor_has_focus(Badge<Editor>, bool);
LanguageClient& language_client();
private:
EditorWrapper();
RefPtr<GUI::Label> m_filename_label;
RefPtr<GUI::Label> m_cursor_label;
RefPtr<Editor> m_editor;
};
}
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