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/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "PreviewWidget.h"
#include <LibGUI/Application.h>
#include <LibGUI/BoxLayout.h>
#include <LibGUI/ColorInput.h>
#include <LibGUI/ComboBox.h>
#include <LibGUI/Icon.h>
#include <LibGUI/Menu.h>
#include <LibGUI/Menubar.h>
#include <LibGUI/Model.h>
#include <LibGUI/Window.h>
#include <unistd.h>
class ColorRoleModel final : public GUI::Model {
public:
virtual int row_count(const GUI::ModelIndex&) const { return m_color_roles.size(); }
virtual int column_count(const GUI::ModelIndex&) const { return 1; }
virtual GUI::Variant data(const GUI::ModelIndex& index, GUI::ModelRole role = GUI::ModelRole::Display) const
{
if (role == GUI::ModelRole::Display)
return Gfx::to_string(m_color_roles[(size_t)index.row()]);
return {};
}
explicit ColorRoleModel(const Vector<Gfx::ColorRole>& color_roles)
: m_color_roles(color_roles)
{
}
Gfx::ColorRole color_role(const GUI::ModelIndex& index) const
{
return m_color_roles[index.row()];
}
Gfx::ColorRole color_role(size_t index) const
{
return m_color_roles[index];
}
private:
const Vector<Gfx::ColorRole>& m_color_roles;
};
int main(int argc, char** argv)
{
if (pledge("stdio recvfd sendfd thread rpath cpath wpath unix", nullptr) < 0) {
perror("pledge");
return 1;
}
auto app = GUI::Application::construct(argc, argv);
if (pledge("stdio recvfd sendfd thread rpath", nullptr) < 0) {
perror("pledge");
return 1;
}
if (unveil("/res", "r") < 0) {
perror("unveil");
return 1;
}
if (unveil(nullptr, nullptr) < 0) {
perror("unveil");
return 1;
}
auto app_icon = GUI::Icon::default_icon("app-theme-editor");
Gfx::Palette preview_palette = app->palette();
auto window = GUI::Window::construct();
auto& file_menu = window->add_menu("&File");
file_menu.add_action(GUI::CommonActions::make_quit_action([&](auto&) { app->quit(); }));
auto& help_menu = window->add_menu("&Help");
help_menu.add_action(GUI::CommonActions::make_about_action("Theme Editor", app_icon, window));
auto& main_widget = window->set_main_widget<GUI::Widget>();
main_widget.set_fill_with_background_color(true);
main_widget.set_layout<GUI::VerticalBoxLayout>();
auto& preview_widget = main_widget.add<ThemeEditor::PreviewWidget>(app->palette());
preview_widget.set_fixed_size(480, 360);
auto& horizontal_container = main_widget.add<GUI::Widget>();
horizontal_container.set_layout<GUI::HorizontalBoxLayout>();
horizontal_container.set_fixed_size(480, 20);
auto& combo_box = horizontal_container.add<GUI::ComboBox>();
auto& color_input = horizontal_container.add<GUI::ColorInput>();
Vector<Gfx::ColorRole> color_roles;
#define __ENUMERATE_COLOR_ROLE(role) color_roles.append(Gfx::ColorRole::role);
ENUMERATE_COLOR_ROLES(__ENUMERATE_COLOR_ROLE)
#undef __ENUMERATE_COLOR_ROLE
combo_box.set_only_allow_values_from_model(true);
combo_box.set_model(adopt_ref(*new ColorRoleModel(color_roles)));
combo_box.on_change = [&](auto&, auto& index) {
auto role = static_cast<const ColorRoleModel*>(index.model())->color_role(index);
color_input.set_color(preview_palette.color(role));
};
combo_box.set_selected_index((size_t)Gfx::ColorRole::Window - 1);
color_input.on_change = [&] {
auto role = static_cast<const ColorRoleModel*>(combo_box.model())->color_role(combo_box.selected_index());
preview_palette.set_color(role, color_input.color());
preview_widget.set_preview_palette(preview_palette);
};
color_input.set_color(preview_palette.color(Gfx::ColorRole::Window));
window->resize(480, 385);
window->set_resizable(false);
window->show();
window->set_title("Theme Editor");
window->set_icon(app_icon.bitmap_for_size(16));
return app->exec();
}
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